23 lines
612 B
C#
23 lines
612 B
C#
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using UnityEngine;
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namespace Stary.Evo.InformationSave
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{
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public sealed class LocalPosition : AbstractInformation<LocalPosition.Information>
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{
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public override void Save(int index)
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{
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_list[index].localPosition = transform.localPosition.GetVector3Data();
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}
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public override void Switch(int index)
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{
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transform.localPosition = _list[index].localPosition.SetVector3Data();
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}
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[System.Serializable]
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public sealed class Information : InformationBase
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{
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public Vector3Data localPosition;
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}
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}
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}
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