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plugin-library/Assets/00.StaryEvo/Runtime/PlayerSettings/MainDomainAll.cs

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using System;
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using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEditor;
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using UnityEngine;
using UnityEngine.Serialization;
namespace Stary.Evo
{
[CreateAssetMenu(fileName = "MainDomainAll", menuName = "Evo/Create MainDomainAll")]
public class MainDomainAll : ScriptableObject
{
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public VideoDomainEntity[] domainAll;
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}
[Serializable]
public struct VideoDomainEntity
{
public bool isVideo;
public string domainName;
}
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}