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plugin-library/Assets/00.StaryEvo/Editor/Entity/HotfixMainResDomainEditor.cs

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using System.Collections;
using System.Collections.Generic;
using Stary.Evo;
using Stary.Evo.Editor;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(HotfixMainResDomain))]
public class HotfixMainResDomainEditor : UnityEditor.Editor
{
/// <summary>
/// 序列化属性在OnEnable中获取
/// </summary>
[HideInInspector]
private SerializedProperty projectInfo;
private void OnEnable()
{
projectInfo = serializedObject.FindProperty("projectInfo");
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
HotfixMainResDomain hotfixMainResDomain = (HotfixMainResDomain)target;
hotfixMainResDomain.projectInfo.projectPackageName = $"com.xosmo.{hotfixMainResDomain.projectInfo.projectCode}";
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if (hotfixMainResDomain.projectInfo.loadingScene == null)
{
Debug.LogError("HotfixMainResDomain 资源中loadingScene索引不存在请检查");
return;
}
// 获取loadingScene的Assets相对路径
hotfixMainResDomain.projectInfo.loadingScenePath = AssetDatabase.GetAssetPath(hotfixMainResDomain.projectInfo.loadingScene);
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}
}