2025-10-24 11:11:59 +08:00
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/****************************************************
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文件:BuildAssetWindow.cs
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作者:xosmo_
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邮箱:
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日期:2025/3/10 10:43:20
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功能:
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*****************************************************/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector.Editor;
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using UnityEditor;
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using UnityEngine;
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using YooAsset;
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using YooAsset.Editor;
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namespace Stary.Evo.Editor
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{
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2025-10-24 11:50:03 +08:00
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public class BuildArtAssetWindow : OdinEditorWindow
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{
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public static OdinEditorWindow window;
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private HotfixMainResDomain hotfixMainResDomain;
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2025-10-24 19:08:10 +08:00
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[MenuItem("Evo/Art/Art资源打包工具",false, 1)]
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2025-10-24 11:11:59 +08:00
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static void ShowWindows()
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{
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if (CreatAssetWindow.GetCreatDomainAll().Count <= 0)
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{
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2025-10-24 11:50:03 +08:00
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EditorUtility.DisplayDialog("提示", "不存在Art元素,无法打开此面板,请先创建Art元素", "确定");
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2025-10-24 11:11:59 +08:00
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return;
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}
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2025-10-24 11:50:03 +08:00
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window = (BuildArtAssetWindow)EditorWindow.GetWindow(typeof(BuildArtAssetWindow));
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2025-10-24 11:11:59 +08:00
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window.Show();
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}
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protected override void OnDisable()
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{
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base.OnDisable();
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EditorUtility.ClearProgressBar();
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}
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protected override async void Initialize()
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{
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base.Initialize();
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GetBuildPackageNames();
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//初始化读取资源配置表
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hotfixMainResDomain = Resources.Load<HotfixMainResDomain>("HotfixMainResDomain");
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if (hotfixMainResDomain == null)
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{
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Debug.LogError($"UnityEvo:读取资源配置表失败【HotfixMainResDomain】...表在Resources下不存在,请创建");
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}
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else
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{
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ip = hotfixMainResDomain.hotfixMainResDomainEntity.ipconfig;
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2025-10-24 11:50:03 +08:00
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EditorPrefs.SetString("ip", ip);
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2025-10-24 11:11:59 +08:00
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userName = hotfixMainResDomain.hotfixMainResDomainEntity.username;
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password = hotfixMainResDomain.hotfixMainResDomainEntity.password;
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}
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if (string.IsNullOrEmpty(ip))
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{
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buildAssetType = BuildAssetType.Login;
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return;
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}
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bool isValidateToken = await WebRequestSystem.GetValidateToken(ip + "/Authentication/validateToken");
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if (isValidateToken)
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{
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buildAssetType = BuildAssetType.Build;
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2025-10-24 11:50:03 +08:00
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}
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else
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{
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buildAssetType = BuildAssetType.Login;
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2025-10-24 11:11:59 +08:00
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}
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2025-10-24 11:50:03 +08:00
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//初始化打包管线
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_buildPipelineViewer = new ScriptableBuildPipelineViewer(packageName,
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EBuildPipeline.ScriptableBuildPipeline.ToString(), packageVersion);
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_buildPipelineViewer.clearBuildCacheToggle = true;
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_buildPipelineViewer.useAssetDependencyDBToggle = false;
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_buildPipelineViewer.SetBuildCacheToggle();
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_buildPipelineViewer.SetUseAssetDependencyDB();
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2025-10-24 11:11:59 +08:00
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}
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public static void RemoveBuildAssetWindow()
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{
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if (window != null)
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window.Close();
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}
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[EnumToggleButtons, HideLabel] public BuildAssetType buildAssetType;
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#region BuildAssetLogin
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[ShowIf("@ buildAssetType== BuildAssetType.Login")]
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[BoxGroup("Login", showLabel: false)]
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[OnValueChanged("SetWebRequestInfo")]
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public string ip, userName, password;
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[ShowIf("@ buildAssetType== BuildAssetType.Login")]
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[BoxGroup("Login", showLabel: false)]
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[Button("登录", ButtonSizes.Large)]
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[InfoBox("@ message", InfoMessageType.Info)]
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public async void LoginButton()
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{
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string url = ip + "/Authentication/login";
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EditorUtility.DisplayProgressBar("提示", $"登陆中~", 0f);
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bool islogin = await WebRequestSystem.Login(url, userName, password);
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float progress = 0f;
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while (progress >= 1f)
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{
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progress += 0.1f;
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EditorUtility.DisplayProgressBar("提示", $"登陆中~", progress);
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await Task.Delay(TimeSpan.FromSeconds(0.2f));
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}
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EditorUtility.ClearProgressBar();
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UpdateMessage(islogin);
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}
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private void SetWebRequestInfo()
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{
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if (hotfixMainResDomain != null)
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{
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hotfixMainResDomain.hotfixMainResDomainEntity.ipconfig = ip;
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hotfixMainResDomain.hotfixMainResDomainEntity.username = userName;
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hotfixMainResDomain.hotfixMainResDomainEntity.password = password;
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2025-10-24 11:50:03 +08:00
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EditorPrefs.SetString("ip", ip);
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2025-10-24 11:11:59 +08:00
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EditorUtility.SetDirty(hotfixMainResDomain);
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AssetDatabase.SaveAssets();
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}
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}
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private string message;
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public void UpdateMessage(bool islogin)
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{
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message = "当前登录状态为:" + islogin;
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if (islogin)
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{
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buildAssetType = BuildAssetType.Build;
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}
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}
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#endregion
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protected void OnSelectionChange()
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{
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2025-10-24 11:50:03 +08:00
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// EditorUtility.SetDirty(BuildAssetDataSetting);
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// AssetDatabase.SaveAssets();
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2025-10-24 11:11:59 +08:00
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//AssetDatabase.Refresh();
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}
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[BoxGroup("Build", showLabel: false)]
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[ShowIf("@ buildAssetType== BuildAssetType.Build")]
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[Title("包裹列表", titleAlignment: TitleAlignments.Centered)]
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[HorizontalGroup("Build/BuildPipeline"), HideLabel]
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[ValueDropdown("GetBuildPackageNames")]
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[OnValueChanged("SetBuildPackageNames")]
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public string selectedPackageNames;
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[BoxGroup("Build", showLabel: false)]
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[ShowIf("@ buildAssetType== BuildAssetType.Build")]
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[Title("当前打包平台", titleAlignment: TitleAlignments.Centered)]
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[ReadOnly]
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[HorizontalGroup("Build/BuildPipeline"), HideLabel]
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public string buildTarget;
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2025-10-24 11:50:03 +08:00
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private static string packageName;
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2025-10-24 11:50:03 +08:00
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[Title("版本号", titleAlignment: TitleAlignments.Centered)]
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[HorizontalGroup("Build/PackageVersion"), HideLabel]
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[ShowIf("@ buildAssetType== BuildAssetType.Build")]
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[OnValueChanged("OnPackageValueChanged")]
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public string packageVersion;
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2025-10-24 11:50:03 +08:00
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private AbstractBuildPipelineViewer _buildPipelineViewer;
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#region BuildAsset
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public void OnPackageValueChanged()
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{
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_buildPipelineViewer.SetBuildPackageData(packageName, EBuildPipeline.ScriptableBuildPipeline.ToString(),
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packageVersion);
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}
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/// <summary>
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/// 检测当前所有包裹
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/// </summary>
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/// <returns></returns>
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private List<string> GetBuildPackageNames()
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{
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List<string> result = new List<string>();
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foreach (var name in CreatArtAssetWindow.GetCreatDomainAllName())
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{
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result.Add(name);
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}
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if (selectedPackageNames.IsNullOrEmpty())
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{
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selectedPackageNames = result[0];
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}
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SetBuildPackageNames();
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return result;
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}
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/// <summary>
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/// 获取当前包裹
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/// </summary>
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/// <returns></returns>
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public static string GetBuildPackageName()
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{
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return packageName;
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}
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2025-10-24 11:11:59 +08:00
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/// <summary>
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/// 设置当前包裹
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/// </summary>
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/// <returns></returns>
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private void SetBuildPackageNames()
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{
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if (selectedPackageNames != packageName)
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{
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GetHostBuildPackageVersion();
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Init();
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2025-10-24 11:11:59 +08:00
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}
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packageName = selectedPackageNames;
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2025-10-24 11:50:03 +08:00
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OnPackageValueChanged();
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2025-10-24 11:11:59 +08:00
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}
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#endregion
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#region Update
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[BoxGroup("Build", showLabel: false)]
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[ShowIf("@ buildAssetType== BuildAssetType.Build")]
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[Title("打包本地资源", titleAlignment: TitleAlignments.Centered)]
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[HideLabel]
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public BuildAssetEntity onBuildPipelineEntity;
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[BoxGroup("Build", showLabel: false)]
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[ShowIf("@ buildAssetType== BuildAssetType.Build")]
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2025-10-24 11:11:59 +08:00
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[Title("上传资源", titleAlignment: TitleAlignments.Centered)]
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[HideLabel]
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public BuildAssetEntity onUpdateBuildPipelineEntity;
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private void OnBuildPipeline()
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{
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if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{selectedPackageNames}]!", "Yes", "No"))
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{
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EditorTools.ClearUnityConsole();
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2025-10-24 11:50:03 +08:00
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MarkAdressable.AddArtMark(() => { EditorApplication.delayCall += _buildPipelineViewer.ExecuteBuild; });
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2025-10-24 11:11:59 +08:00
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}
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else
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{
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Debug.LogWarning("[Build] 打包已经取消");
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}
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}
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private async void OnUpdateBuildPipeline()
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{
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if (EditorUtility.DisplayDialog("提示", $"开始上传至服务器[{selectedPackageNames}]!", "Yes", "No"))
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{
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// 新增:打包为zip的逻辑
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2025-10-24 11:50:03 +08:00
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string zipFilePath = BuildZip();
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await UpdateFileDataResDomain(zipFilePath);
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await Task.Delay(1000);
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EditorUtility.ClearProgressBar();
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}
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else
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{
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EditorUtility.ClearProgressBar();
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EditorUtility.DisplayDialog("提示", "Update] 上传已经取消", "确定");
|
|
|
|
|
|
Debug.LogWarning("[Update] 上传已经取消");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
2025-10-24 11:50:03 +08:00
|
|
|
|
public string BuildZip()
|
2025-10-24 11:11:59 +08:00
|
|
|
|
{
|
2025-10-24 11:50:03 +08:00
|
|
|
|
EditorUtility.DisplayProgressBar("提示", $"开始上传{packageName}(打包zip)", 0.0f);
|
2025-10-24 11:11:59 +08:00
|
|
|
|
// 新增:打包为zip的逻辑
|
|
|
|
|
|
string zipFileName =
|
2025-10-24 11:50:03 +08:00
|
|
|
|
$"{packageName}_{packageVersion}.zip";
|
2025-10-24 11:11:59 +08:00
|
|
|
|
//原yooAsset目录
|
|
|
|
|
|
var outputPackageDirectory =
|
2025-10-24 11:50:03 +08:00
|
|
|
|
$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{packageName}";
|
2025-10-24 11:11:59 +08:00
|
|
|
|
|
|
|
|
|
|
//拷贝目录
|
2025-10-24 11:50:03 +08:00
|
|
|
|
string outFilePath = $"{outputPackageDirectory}/{packageVersion}";
|
2025-10-24 11:11:59 +08:00
|
|
|
|
|
|
|
|
|
|
var copyPackageDirectory =
|
2025-10-24 11:50:03 +08:00
|
|
|
|
$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{packageName}";
|
2025-10-24 11:11:59 +08:00
|
|
|
|
//拷贝BuildinCatalog文件
|
|
|
|
|
|
CreateBuildinCatalogFile("BuildinCatalog.json", copyPackageDirectory, outFilePath);
|
|
|
|
|
|
CreateBuildinCatalogFile("BuildinCatalog.bytes", copyPackageDirectory, outFilePath);
|
|
|
|
|
|
|
|
|
|
|
|
//输出目录
|
|
|
|
|
|
string zipFilePath = Path.Combine(outputPackageDirectory, zipFileName);
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
using (FileStream zipStream = new FileStream(zipFilePath, FileMode.Create))
|
|
|
|
|
|
using (ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Create))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 指定需要压缩的后缀(例如:只压缩.json和.dll文件)
|
|
|
|
|
|
//string[] targetExtensions = { ".bundle" };
|
|
|
|
|
|
|
|
|
|
|
|
// 遍历目录下所有文件
|
|
|
|
|
|
// foreach (string filePath in Directory.GetFiles(outFilePath, "*.*", SearchOption.AllDirectories)
|
|
|
|
|
|
// .Where(f => targetExtensions.Contains(Path.GetExtension(f),
|
|
|
|
|
|
// StringComparer.OrdinalIgnoreCase)))
|
|
|
|
|
|
foreach (string filePath in Directory.GetFiles(outFilePath, "*.*", SearchOption.AllDirectories))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 获取文件在压缩包中的相对路径
|
|
|
|
|
|
string entryName = Path.GetRelativePath(outFilePath, filePath);
|
|
|
|
|
|
|
|
|
|
|
|
// 创建zip条目
|
|
|
|
|
|
ZipArchiveEntry entry = archive.CreateEntry(entryName,
|
|
|
|
|
|
System.IO.Compression.CompressionLevel.Optimal);
|
|
|
|
|
|
|
|
|
|
|
|
// 写入文件内容
|
|
|
|
|
|
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
|
|
|
|
|
|
using (Stream entryStream = entry.Open())
|
|
|
|
|
|
{
|
|
|
|
|
|
fileStream.CopyTo(entryStream);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Debug.Log($"成功打包为zip:{zipFilePath}");
|
2025-10-24 11:50:03 +08:00
|
|
|
|
EditorUtility.DisplayProgressBar("提示", $"开始上传{packageName}(打包zip)", 0.25f);
|
2025-10-24 11:11:59 +08:00
|
|
|
|
return zipFilePath;
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError($"打包zip失败:{ex.Message}");
|
|
|
|
|
|
EditorUtility.ClearProgressBar();
|
|
|
|
|
|
return default;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static void CreateBuildinCatalogFile(string fileName, string copyPackageDirectory, string outFilePath)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 假设 BuildinCatalog 文件名为 BuildinCatalog.json
|
|
|
|
|
|
|
|
|
|
|
|
string sourcePath = Path.Combine(copyPackageDirectory, fileName); // 源文件路径
|
2025-10-24 11:50:03 +08:00
|
|
|
|
string destinationPath = Path.Combine(outFilePath, fileName); // 目标文件路径
|
2025-10-24 11:11:59 +08:00
|
|
|
|
|
|
|
|
|
|
// 如果目标文件已存在,则覆盖
|
|
|
|
|
|
if (File.Exists(destinationPath))
|
|
|
|
|
|
{
|
|
|
|
|
|
File.Delete(destinationPath);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 执行拷贝操作
|
|
|
|
|
|
File.Copy(sourcePath, destinationPath);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-10-24 11:50:03 +08:00
|
|
|
|
public async Task UpdateFileDataResDomain(string zipFilePath)
|
2025-10-24 11:11:59 +08:00
|
|
|
|
{
|
|
|
|
|
|
//初始化读取资源配置表
|
|
|
|
|
|
HotfixMainResDomain hotfixMainResDomain = Resources.Load<HotfixMainResDomain>("HotfixMainResDomain");
|
|
|
|
|
|
if (hotfixMainResDomain == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError($"UnityEvo:读取资源配置表失败【HotfixMainResDomain】...表不存在");
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
var ip = hotfixMainResDomain.hotfixMainResDomainEntity.ipconfig;
|
|
|
|
|
|
var messageEntity = await WebRequestSystem.PostFile(ip + "/FileLoad/UpLoadFile", new[] { zipFilePath });
|
2025-10-24 11:50:03 +08:00
|
|
|
|
EditorUtility.DisplayProgressBar("提示", $"开始上传{packageName}(上传zip文件)", 0.5f);
|
2025-10-24 11:11:59 +08:00
|
|
|
|
if (messageEntity.code == 200)
|
|
|
|
|
|
{
|
|
|
|
|
|
List<ResultMessageEntity> resultMessageEntities =
|
|
|
|
|
|
JsonConvert.DeserializeObject<List<ResultMessageEntity>>(messageEntity.data.ToString());
|
|
|
|
|
|
if (resultMessageEntities.Count > 0)
|
|
|
|
|
|
{
|
|
|
|
|
|
EditorUtility.DisplayProgressBar("提示", "开始上传(更新数据库)", 0.75f);
|
|
|
|
|
|
foreach (var resultMessageEntity in resultMessageEntities)
|
|
|
|
|
|
{
|
|
|
|
|
|
var data = JsonConvert.DeserializeObject(resultMessageEntity.data.ToString()) as JObject;
|
|
|
|
|
|
string fileId = data["id"].ToString();
|
|
|
|
|
|
ResDmainAddRequst resDmainAddRequst = new ResDmainAddRequst()
|
|
|
|
|
|
{
|
|
|
|
|
|
ProductName = Application.identifier,
|
2025-10-24 11:50:03 +08:00
|
|
|
|
DomainName = packageName,
|
2025-10-24 11:11:59 +08:00
|
|
|
|
Platform = EditorUserBuildSettings.activeBuildTarget.ToString(),
|
2025-10-24 11:50:03 +08:00
|
|
|
|
PackageVersion = packageVersion,
|
2025-10-24 11:11:59 +08:00
|
|
|
|
DocumentFileId = fileId
|
|
|
|
|
|
};
|
|
|
|
|
|
var resResultMessage = await WebRequestSystem.Post(ip + "/ResDomain/AddResDomain",
|
|
|
|
|
|
JsonConvert.SerializeObject(resDmainAddRequst));
|
|
|
|
|
|
//如果低于服务器版本,更新版本号
|
|
|
|
|
|
if (resResultMessage.code == 1009)
|
|
|
|
|
|
{
|
|
|
|
|
|
ResDmainVersionResponse dmainVersionResponse =
|
|
|
|
|
|
JsonConvert.DeserializeObject<ResDmainVersionResponse>(resResultMessage.data
|
|
|
|
|
|
.ToString());
|
2025-10-24 11:50:03 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool isEndWithDigit =
|
|
|
|
|
|
System.Text.RegularExpressions.Regex.IsMatch(dmainVersionResponse.PackageVersion,
|
|
|
|
|
|
@"\d$");
|
|
|
|
|
|
if (isEndWithDigit)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 提取版本号结尾的数字部分
|
|
|
|
|
|
string versionEndDigits = System.Text.RegularExpressions.Regex
|
|
|
|
|
|
.Match(dmainVersionResponse.PackageVersion, @"(\d+)$").Groups[1].Value;
|
|
|
|
|
|
int versionEndDigit = int.Parse(versionEndDigits) + 1;
|
|
|
|
|
|
// 或者移除版本号结尾的数字
|
|
|
|
|
|
string versionWithoutEndDigits =
|
|
|
|
|
|
System.Text.RegularExpressions.Regex.Replace(dmainVersionResponse.PackageVersion,
|
|
|
|
|
|
@"\d+$", "");
|
|
|
|
|
|
packageVersion = versionWithoutEndDigits + versionEndDigit;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-10-24 11:11:59 +08:00
|
|
|
|
EditorUtility.DisplayDialog("提示",
|
2025-10-24 11:50:03 +08:00
|
|
|
|
$"{resResultMessage.message + $"\n{resResultMessage.data.ToString()},已更新为{packageVersion},请重新打包上传"}",
|
|
|
|
|
|
"确定");
|
2025-10-24 11:11:59 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-10-24 11:50:03 +08:00
|
|
|
|
EditorUtility.DisplayProgressBar("提示", $"开始上传{packageName}(更新数据库)", 1f);
|
2025-10-24 11:11:59 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
EditorUtility.DisplayProgressBar("提示", $"{messageEntity.message}", 1f);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await Task.Delay(1000);
|
|
|
|
|
|
EditorUtility.ClearProgressBar();
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 获取服务器上版本号
|
|
|
|
|
|
/// </summary>
|
2025-10-24 11:50:03 +08:00
|
|
|
|
private async void GetHostBuildPackageVersion()
|
2025-10-24 11:11:59 +08:00
|
|
|
|
{
|
|
|
|
|
|
var resDmainAddRequst = new ResDmainRequst()
|
|
|
|
|
|
{
|
|
|
|
|
|
ProductName = Application.identifier,
|
|
|
|
|
|
DomainName = selectedPackageNames,
|
|
|
|
|
|
Platform = EditorUserBuildSettings.activeBuildTarget.ToString(),
|
|
|
|
|
|
};
|
|
|
|
|
|
var resResultMessage = await WebRequestSystem.Post(ip + "/ResDomain/GetResDomainByDomain",
|
|
|
|
|
|
JsonConvert.SerializeObject(resDmainAddRequst));
|
|
|
|
|
|
//如果低于服务器版本,更新版本号
|
|
|
|
|
|
if (resResultMessage.code != 1011)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (resResultMessage.data != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
ResDmainResponse domainResponse =
|
|
|
|
|
|
JsonConvert.DeserializeObject<ResDmainResponse>(resResultMessage.data
|
|
|
|
|
|
.ToString());
|
2025-10-24 11:50:03 +08:00
|
|
|
|
packageVersion = domainResponse.PackageVersion;
|
2025-10-24 11:11:59 +08:00
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError($"UnityEvo:获取服务器版本失败,resResultMessage.data为空");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
EditorUtility.DisplayDialog("提示",
|
2025-10-24 11:50:03 +08:00
|
|
|
|
$"{resResultMessage.message},默认test_1.0版本 ", "确定");
|
|
|
|
|
|
packageVersion = "test_1.0";
|
2025-10-24 11:11:59 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
protected void Init()
|
|
|
|
|
|
{
|
|
|
|
|
|
//Update
|
|
|
|
|
|
buildTarget = EditorUserBuildSettings.activeBuildTarget.ToString();
|
|
|
|
|
|
onBuildPipelineEntity =
|
2025-10-24 11:50:03 +08:00
|
|
|
|
new BuildAssetEntity("打包", $"打包资源包【版本:{packageVersion}】", OnBuildPipeline);
|
2025-10-24 11:11:59 +08:00
|
|
|
|
onUpdateBuildPipelineEntity =
|
2025-10-24 11:50:03 +08:00
|
|
|
|
new BuildAssetEntity("更新", $"更新至服务器【版本:{packageVersion}】",
|
2025-10-24 11:11:59 +08:00
|
|
|
|
OnUpdateBuildPipeline);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private Vector2 scroll;
|
|
|
|
|
|
|
|
|
|
|
|
protected override void DrawEditor(int index)
|
|
|
|
|
|
{
|
|
|
|
|
|
scroll = GUILayout.BeginScrollView(scroll);
|
|
|
|
|
|
{
|
|
|
|
|
|
base.DrawEditor(index);
|
|
|
|
|
|
}
|
|
|
|
|
|
GUILayout.EndScrollView();
|
|
|
|
|
|
UpdateBuildPipelineButtonName();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void UpdateBuildPipelineButtonName()
|
|
|
|
|
|
{
|
2025-10-24 11:50:03 +08:00
|
|
|
|
onBuildPipelineEntity.SetButtonName($"打包资源包【版本:{packageVersion}】");
|
|
|
|
|
|
onUpdateBuildPipelineEntity.SetButtonName($"更新至服务器【版本:{packageVersion}】");
|
2025-10-24 11:11:59 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|