Files
plugin-library/Assets/Main/Script/Runtime/Panel/VideoPanel.cs

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2025-05-23 18:26:47 +08:00
using System;
using Cysharp.Threading.Tasks;
using DG.Tweening;
using Stary.Evo;
using Stary.Evo.AudioCore;
using Stary.Evo.UIFarme;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Video;
using YooAsset;
public class VideoPanel : BasePanel
{
private RawImage intro;
private Animator _animator;
private VideoPlayer videoPlayer;
private AudioSource audioSource;
private RenderTexture renderTexture;
public VideoPanel()
{
}
public override void Initialize(GameObject panelGo)
{
base.Initialize(panelGo);
intro = activePanel.transform.Find("Intro").GetComponent<RawImage>();
videoPlayer = activePanel.GetComponentInChildren<VideoPlayer>();
audioSource = activePanel.GetComponentInChildren<AudioSource>();
_animator = activePanel.GetComponentInChildren<Animator>();
}
public override void OnEnter()
{
base.OnEnter();
this.RegisterEvent<ModeType, VideoInfo>(ModeType.VideoStart, OnStartMove);
this.RegisterEvent<ModeType>(ModeType.VideoEnd, OnStopMove);
}
public override void OnExit(float delay = 0)
{
base.OnExit(delay);
this.UnRegisterEvent<ModeType, VideoInfo>(ModeType.VideoStart, OnStartMove);
this.UnRegisterEvent<ModeType>(ModeType.VideoEnd, OnStopMove);
}
private void OnStartMove(VideoInfo info)
{
if (info.filename.Equals(""))
{
Debug.LogError("UnityEvo视频文件名为空,必须传文件名才能执行");
return;
}
if (info.position!=null)
{
activePanel.transform.position = info.position.SetVector3Ctor();
}
if (info.rotation!=null)
{
activePanel.transform.rotation = Quaternion.Euler(info.rotation.SetVector3Ctor());
}
if (info.scale!=null)
{
activePanel.transform.DOScale(info.scale.SetVector3Ctor(),0.5f);
}
OnStartMove(info.filename,info.callback);
}
private async void OnStartMove(string fileName,Action callback)
{
_animator.gameObject.SetActive(true);
//新增renderTexture创建
if (videoPlayer.isPlaying)
{
videoPlayer.Stop();
//释放renderTexture
if (renderTexture != null)
{
renderTexture.Release();
renderTexture = null;
}
}
renderTexture=new RenderTexture(1920, 1080, 24);
videoPlayer.targetTexture = renderTexture;
intro.texture = renderTexture;
var videHandle = YooAssets.LoadAssetAsync<VideoClip>(fileName);
await videHandle.Task;
var musicHandle = YooAssets.LoadAssetAsync<AudioClip>(fileName+"_mp3");
await musicHandle.Task;
Debug.Log("UnityEvo开始播放视频:"+fileName);
VideoClip videoClip = videHandle.GetAssetObject<VideoClip>();
videoPlayer.source = VideoSource.VideoClip;
videoPlayer.clip = videoClip;
Debug.Log("UnityEvo开始播放视频的音频:"+fileName+"_mp3");
AudioClip audioClip = musicHandle.GetAssetObject<AudioClip>();
audioSource.clip = audioClip;
//等待视频加载完成
videoPlayer.Prepare();
videoPlayer.prepareCompleted += (source) =>
{
_animator.Play("vid_maskAni", 0, 0);
//预加载
if (videoPlayer.isPrepared)
{
videoPlayer.Play();
audioSource.Play();
}
};
videoPlayer.loopPointReached += (source) =>
{
OnStopMove();
callback?.Invoke();
};
videoPlayer.errorReceived += (source, error) => { Debug.LogError($"视频播放失败:{error}"); };
}
private void OnStopMove()
{
Debug.Log("UnityEvo视频播放完成");
AudioCoreManager.SetMusicVolume(new AudioData()
{
fadeDuration = 2f,
volume = 1f,
});
_animator.Play("vid_maskDefault", 0, 0);
if (renderTexture != null)
{
renderTexture.Release();
renderTexture = null;
}
if (audioSource.isPlaying)
{
audioSource.Stop();
}
PanelSystem.PopQueue<VideoPanel>();
}
public struct VideoInfo
{
public string filename;
public Vector3Ctor position;
public Vector3Ctor rotation;
public Vector3Ctor scale;
public Action callback;
}
}