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plugin-library/Assets/06.UIFarme/Editor/Tweening/TweenRotationEditor.cs

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2025-09-23 11:18:38 +08:00
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(TweenRotation))]
public class TweenRotationEditor : UITweenerEditor
{
public override void OnInspectorGUI ()
{
GUILayout.Space(6f);
EditorGUIUtility.labelWidth = 120f;
TweenRotation tw = target as TweenRotation;
GUI.changed = false;
Vector3 from = EditorGUILayout.Vector3Field("From", tw.from);
Vector3 to = EditorGUILayout.Vector3Field("To", tw.to);
var quat = EditorGUILayout.Toggle("Quaternion", tw.quaternionLerp);
if (GUI.changed)
{
//NGUIEditorTools.RegisterUndo("Tween Change", tw);
tw.from = from;
tw.to = to;
tw.quaternionLerp = quat;
//NGUITools.SetDirty(tw);
}
DrawCommonProperties();
}
}
#endif