2025-05-08 15:57:40 +08:00
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using Unity.Collections;
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2025-03-26 09:34:52 +08:00
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using UnityEngine;
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namespace Stary.Evo.InformationSave
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{
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public abstract class CustomEditorBase : MonoBehaviour
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{
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2025-05-08 15:57:40 +08:00
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[HideInInspector]
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public string mationID;
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2025-03-26 09:34:52 +08:00
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public abstract void Draw();
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}
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2025-05-08 15:57:40 +08:00
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}
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