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plugin-library/Assets/05.TableTextConversion/RunTime/Core/AudioTableData.cs

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2025-09-04 11:43:35 +08:00
using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using Stary.Evo;
using UnityEngine;
using YooAsset;
namespace Main
{
public interface IAudioTableData : ITableData
{
UniTask<Stary.Evo.TableTextConversion.AudioTableData.MessageInfo> GetAudioInfo(string auid);
UniTask<AudioClip> GetAudioClip(string auid);
}
public class AudioTableData : IAudioTableData, IDisposable
{
private Stary.Evo.TableTextConversion.AudioTableData audioTableData;
public string TableName => "Config_AudioTableData";
public bool IsLoad { get; set; }
public async UniTask LoadData()
{
var audioHandle =
YooAssets.LoadAssetAsync<Stary.Evo.TableTextConversion.AudioTableData>(TableName);
await audioHandle.Task;
audioTableData = audioHandle.GetAssetObject<Stary.Evo.TableTextConversion.AudioTableData>();
if (audioTableData == null)
{
Debug.LogError($"加载音频表失败请排查config下是否存在【{TableName}】表");
return;
}
IsLoad = true;
}
/// <summary>
/// 获取音频数据
/// </summary>
/// <param name="auid"></param>
/// <returns></returns>
public async UniTask<Stary.Evo.TableTextConversion.AudioTableData.MessageInfo> GetAudioInfo(string auid)
{
if (!IsLoad)
{
await LoadData();
}
var info = audioTableData.infos.Find(x => x.auid == auid);
if (info != null && !info.filename.Contains("Audios"))
{
info.filename = "Audios_" + info.filename;
}
return info;
}
/// <summary>
/// 获取音频
/// </summary>
/// <param name="auid"></param>
/// <returns></returns>
public async UniTask<AudioClip> GetAudioClip(string auid)
{
if (!IsLoad)
{
await LoadData();
}
var info = await GetAudioInfo(auid);
var handle = YooAssets.LoadAssetAsync<AudioClip>(info.filename);
await handle.Task;
if (handle.Status == EOperationStatus.Succeed)
{
return handle.GetAssetObject<AudioClip>();
}
else
{
Debug.LogError(
$"加载音频失败,错误的id为:{auid},错误的音频名称为:{info.filename},错误的错误信息为:{handle.LastError}");
return null;
}
}
public void Dispose()
{
audioTableData = null;
}
}
}