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Assets/01.CodeChecker/Editor/UnityRoslyn/License.txt
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# .NET Compiler Platform ("Roslyn") For Unity
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This project aims to create a compiled version of the [Roslyn compiler platform](https://github.com/dotnet/roslyn) ready to use in the [Unity Game Engine](https://unity.com/). The Roslyn library provides users APIs to access C# and Visual Basic compilers and code analysis features. In Unity, this is particularly useful for creating in-game scripting tools.
|
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|
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* Microsoft.Net.Compilers
|
||||
* Microsoft.CodeAnalysis
|
||||
* Microsoft.CodeAnalysis.Features
|
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|
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## Using this project
|
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To use this project, download the Unity package from the [releases page.](https://github.com/mwahnish/Unity-Roslyn/releases). Compatibility has been tested for the following platforms:
|
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* Unity 2018.1 Editor
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* Unity 2019.1 Editor
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## Contributing to this project
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The build project for this repository is available [here](https://github.com/mwahnish/Unity-Roslyn-Build). See the readme for more information. Merge requests are very welcome!
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13
Assets/01.CodeChecker/Editor/UnityRoslyn/package.json
Normal file
13
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Normal file
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Reference in New Issue
Block a user