【m】资源目录索引
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@@ -9,6 +9,7 @@ using UnityEditor.Build.Reporting;
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using UnityEditor.SceneManagement;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using YooAsset;
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namespace Stary.Evo.Editor
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{
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@@ -52,6 +53,11 @@ namespace Stary.Evo.Editor
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[Button("本地普通包", ButtonSizes.Large, ButtonStyle.FoldoutButton)]
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private void BuildNormalPackage()
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{
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StreamingAssetsFilter.KeepFiles = new[]
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{
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$"{YooAssetSettingsData.GetDefaultYooFolderName()}/{selectedPackageName}"
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};
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StartBuild(PLayerMode.LOCAL_PLAYMODE);
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}
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