【a】XNode

This commit is contained in:
mzh
2026-01-06 14:42:02 +08:00
parent 2e8accfed8
commit 273200202d
97 changed files with 6654 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XNode;
[CreateAssetMenu]
public class #SCRIPTNAME# : NodeGraph {
#NOTRIM#
}

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fileFormatVersion: 2
guid: 8165767f64da7d94e925f61a38da668c
timeCreated: 1519049802
licenseType: Free
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XNode;
public class #SCRIPTNAME# : Node {
// Use this for initialization
protected override void Init() {
base.Init();
#NOTRIM#
}
// Return the correct value of an output port when requested
public override object GetValue(NodePort port) {
return null; // Replace this
}
}

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fileFormatVersion: 2
guid: 85f6f570600a1a44d8e734cb111a8b89
timeCreated: 1519049802
licenseType: Free
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: