【a】可视化剧本编辑器 10.StoryEditor

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mzh
2026-01-06 14:24:23 +08:00
parent f055116d4d
commit 2e8accfed8
80 changed files with 3145 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
// ReSharper disable Unity.PerformanceCriticalCodeInvocation
namespace Stary.Evo.StoryEditor.Editor
{
public class GraphCreateWindow : EditorWindow
{
private int _selectedIndex;
private string _scriptName = "graph";
private bool _showTip;
private string _tip;
private string[] _options = Array.Empty<string>();
private Dictionary<string, string> _paths = new();
[MenuItem("Evo/剧本编辑器/创建剧本")]
private static void Open()
{
// 打开一个浮动窗口
GetWindow<GraphCreateWindow>( "创建配置" ) ;
}
private void OnEnable()
{
minSize = maxSize = new Vector2(300, 200);
_options = GetPackages();
}
private void OnGUI()
{
GUILayout.Space(15);
EditorGUILayout.BeginHorizontal();
GUILayout.Space(10);
EditorGUILayout.BeginVertical();
// Package选项
EditorGUILayout.LabelField( "请选择剧本所在的Package" , EditorStyles.boldLabel ) ;
var newIndex = EditorGUILayout.Popup( _selectedIndex , _options ) ;
_selectedIndex = newIndex;
GUILayout.Space(15);
EditorGUILayout.LabelField( "请输入剧本名称" , EditorStyles.boldLabel ) ;
var newName = EditorGUILayout.TextField(_scriptName);
if (_scriptName != newName)
{
_scriptName = newName;
_showTip = false;
}
if (_showTip)
{
GUIStyle redBold = new GUIStyle(EditorStyles.boldLabel)
{
normal = { textColor = Color.red }
};
EditorGUILayout.LabelField(_tip, redBold) ;
}
GUILayout.Space(15);
// 创建按钮
if (GUILayout.Button("创建剧本"))
{
try
{
CreateScriptGraph(_options[newIndex]);
}
catch (Exception e)
{
Debug.LogException(e);
}
}
EditorGUILayout.EndVertical();
GUILayout.Space(10);
EditorGUILayout.EndHorizontal();
}
/// <summary>
/// 获取所有Module Package
/// </summary>
private string[] GetPackages()
{
// 查找Modules目录
List<string> modules = new();
GetDirectoryPaths(Application.dataPath, modules, "Modules");
if (modules.Count == 0)
{
Debug.LogError("未找到任何Modules目录");
return Array.Empty<string>();
}
// 查找package
List<string> packages = new();
GetDirectoryPaths(modules[0], packages, "com.");
if (packages.Count == 0)
{
Debug.LogError("未找到任何Package");
return Array.Empty<string>();
}
// 记录Package地址并返回选项
_paths.Clear();
packages.ForEach(path => _paths.Add(Path.GetFileName(path), path));
return _paths.Keys.ToArray();
}
/// <summary>
/// 获取符合条件的目录
/// </summary>
/// <param name="root">查找起始目录</param>
/// <param name="result">查找结果</param>
/// <param name="title">筛选条件title</param>
/// <param name="tail">筛选条件tail</param>
private static void GetDirectoryPaths(string root, List<string> result, string title = null, string tail = null)
{
foreach (var dir in Directory.GetDirectories(root))
{
// ReSharper disable once ReplaceWithSingleAssignment.True
var check = true;
// 匹配文件头
if (!string.IsNullOrEmpty(title) && !Path.GetFileName(dir).StartsWith(title))
{
check = false;
}
// 匹配文件尾
if (!string.IsNullOrEmpty(tail) && !Path.GetFileName(dir).EndsWith(tail))
{
check = false;
}
if(check)
result.Add(dir.Replace('\\', '/'));
// 继续往下找
GetDirectoryPaths(dir, result, title);
}
}
/// <summary>
/// 创建剧本
/// </summary>
/// <param name="packageID">包体ID</param>
private void CreateScriptGraph(string packageID)
{
// 检查剧本名称是否有效
if (string.IsNullOrEmpty(_scriptName))
{
_tip = "剧本名称不能为空";
_showTip = true;
return;
}
if (_paths.TryGetValue(packageID, out var path))
{
// 包体目录排空
var graphDir = Path.Combine(path, "Main","Res","Graphs");
if (!Directory.Exists(graphDir))
Directory.CreateDirectory(graphDir);
// 检查资源存在性
var graphPath = Path.Combine(graphDir, $"{_scriptName}.asset").Replace(Application.dataPath, "").Replace('\\', '/');
graphPath = graphPath[1..];
var graphFilePath = Path.Combine("Assets", graphPath);
var existAsset = AssetDatabase.LoadAssetAtPath<ScriptGraph>(graphFilePath);
if (existAsset)
{
_tip = "该名称的剧本已存在";
_showTip = true;
return;
}
// 创建剧本图表
var graph = CreateInstance<ScriptGraph>();
graph.packageID = packageID;
graph.graphPath = graphPath;
AssetDatabase.CreateAsset(graph, graphFilePath);
}
else
{
Debug.LogError($"未记录Package路径{packageID}");
}
}
}
}