【m】优化音频管理器
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@@ -1,5 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine;
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namespace Stary.Evo.AudioCore
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@@ -58,6 +59,11 @@ namespace Stary.Evo.AudioCore
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/// 3D声音最大距离
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/// </summary>
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public float audio3DMaxDistance;
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/// <summary>
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/// 异步取消令牌
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/// </summary>
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public CancellationToken cancellationToken;
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}
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public interface IAudio
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