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@@ -185,8 +185,25 @@ namespace Stary.Evo.UIFarme
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}
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#if HotUpdate
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AssetHandle handle = null;
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if (packageName == null)
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{
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handle = YooAssets.LoadAssetAsync<GameObject>(panelName);
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}
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else
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{
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var package = YooAssets.TryGetPackage(packageName);
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if (package == null)
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{
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handle = YooAssets.LoadAssetAsync<GameObject>(panelName);
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}
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else
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{
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handle = package.LoadAssetAsync<GameObject>(panelName);
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}
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}
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await handle.Task;
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var prefab = await AMP.ResourceLoader.LoadAssetAsync<GameObject>(packageName, panelName);
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activePanel = GameObject.Instantiate(handle.AssetObject as GameObject, panelParent);
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#else
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