InformationSaveAndAudioCore_Over

This commit is contained in:
Han
2025-03-26 09:34:52 +08:00
parent 93531fdabf
commit 4f6edd606d
87 changed files with 2083 additions and 555 deletions

View File

@@ -0,0 +1,27 @@
//=======================================================
// 作者:张铮
// 描述:
//=======================================================
using UnityEngine;
namespace Stary.Evo.InformationSave
{
public sealed class AnchoredPosition : AbstractInformation<AnchoredPosition.Information>
{
public override void Save(int index)
{
_list[index].anchoredPosition =GetComponent<RectTransform>().anchoredPosition.GetVector2Data() ;
}
public override void Switch(int index)
{
GetComponent<RectTransform>().anchoredPosition = _list[index].anchoredPosition.SetVector2Data();
}
[System.Serializable]
public sealed class Information : InformationBase
{
public Vector2Data anchoredPosition;
}
}
}