InformationSaveAndAudioCore_Over
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using UnityEngine;
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/****************************************************
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文件:ScriptObjectTopicSave.cs
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作者:张铮
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邮箱:
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日期:2022/3/10 16:21:54
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功能:
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*****************************************************/
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namespace Stary.Evo.InformationSave.Data
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{
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[CreateAssetMenu(fileName = "InformationSaveScriptObject", menuName = "Point8/InformationSaveScriptObject")]
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public class InformationSaveScriptObject : ScriptableObject
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{
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public string[] Urls;
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// [Button]
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// public void SavaJson(){
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//
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// UnityWebRequestSystem.SaveJson(topics,"TopicJson");
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// }
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}
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}
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