InformationSaveAndAudioCore_Over
This commit is contained in:
28
Assets/02.InformationSave/RunTime/JBoxCollider.cs
Normal file
28
Assets/02.InformationSave/RunTime/JBoxCollider.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Stary.Evo.InformationSave
|
||||
{
|
||||
public class JBoxCollider : AbstractInformation<JBoxCollider.Information>
|
||||
{
|
||||
public override void Save(int index)
|
||||
{
|
||||
BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
|
||||
_list[index].center =boxCollider.center.GetVector3Data();
|
||||
_list[index].size = boxCollider.size.GetVector3Data();
|
||||
}
|
||||
|
||||
public override void Switch(int index)
|
||||
{
|
||||
BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
|
||||
boxCollider.center =_list[index].center.SetVector3Data();
|
||||
boxCollider.size =_list[index].size.SetVector3Data();
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public sealed class Information : InformationBase
|
||||
{
|
||||
public Vector3Data center;
|
||||
public Vector3Data size;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user