From 577d3fa400c738c27bacead502f946d703cf309a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=BC=A0=E9=93=AE?= <834207172@qq.com> Date: Fri, 8 Aug 2025 10:42:58 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9UI?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/06.UIFarme/RunTime/Manager/PanelSystem.cs | 2 +- Assets/06.UIFarme/package.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/06.UIFarme/RunTime/Manager/PanelSystem.cs b/Assets/06.UIFarme/RunTime/Manager/PanelSystem.cs index 4782f45..1f4c4cd 100644 --- a/Assets/06.UIFarme/RunTime/Manager/PanelSystem.cs +++ b/Assets/06.UIFarme/RunTime/Manager/PanelSystem.cs @@ -148,7 +148,7 @@ namespace Stary.Evo.UIFarme nextPanel = new T(); nextPanel.Initialize(this); nextPanel.SetPanelParent(parent); - GameObject panelGo = await nextPanel.CreatePanel(panelName,packageName); + GameObject panelGo = await nextPanel.CreatePanel($"Prefabs_{panelName}",packageName); ///生成面板后,进行初始化操作 nextPanel.Initialize(panelGo); diff --git a/Assets/06.UIFarme/package.json b/Assets/06.UIFarme/package.json index c2dfddf..81d3889 100644 --- a/Assets/06.UIFarme/package.json +++ b/Assets/06.UIFarme/package.json @@ -1,7 +1,7 @@ { "name": "com.staryevo.uifarme", "displayName": "06.UIFarme", - "version": "1.0.11", + "version": "1.0.12", "description": "UI模板框架工具", "unity": "2021.3", "unityRelease": "30f1",