修该json
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using UnityEngine;
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using UnityEngine.UI;
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namespace Stary.Evo.Example.Counter
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{
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public class CounterViewController : MonoBehaviour, IController
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{
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private Text _countText;
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private ICounterData mCounterData;
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void Start()
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{
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// 获取
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mCounterData = this.GetData<ICounterData>();
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mCounterData.Count.Register(UpdateView);
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_countText = transform.Find("CountText").GetComponent<Text>();
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_countText.text = mCounterData.Count.Value.ToString();
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transform.Find("ButtonAdd").GetComponent<Button>()
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.onClick.AddListener(() =>
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{
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// 交互逻辑
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this.SendCommand<CommandAnd>();
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});
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transform.Find("ButtonSub").GetComponent<Button>()
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.onClick.AddListener(() =>
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{
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// 交互逻辑
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this.SendCommand<CommandSub>();
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});
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}
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//表现逻辑
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void UpdateView(int countValue)
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{
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_countText.text = countValue.ToString();
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}
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private void OnDestroy()
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{
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mCounterData.Count.Register(UpdateView);
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mCounterData = null;
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}
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IArchitecture IBelongToArchitecture.GetArchitecture()
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{
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return CounterApp.Interface;
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}
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}
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}
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