添加struct管理AudioData

This commit is contained in:
Han
2025-03-07 17:52:50 +08:00
parent 186a9da66c
commit 63b6601fbe
6 changed files with 131 additions and 101 deletions

View File

@@ -21,27 +21,27 @@ public class Test : MonoBehaviour
{
if (Input.GetKeyDown(KeyCode.A))
{
AudioCoreManager.PlayVoice(clip1);
AudioCoreManager.PlayVoice(new AudioData { clip = clip1 });
}
if (Input.GetKeyDown(KeyCode.S))
{
AudioCoreManager.PlayVoice(clip2);
AudioCoreManager.PlayVoice(new AudioData { clip = clip2 });
}
if (Input.GetKeyDown(KeyCode.D))
{
AudioCoreManager.PlaySFX(clip21);
AudioCoreManager.PlaySFX(new AudioData { clip = clip21 });
}
if (Input.GetKeyDown(KeyCode.F))
{
AudioCoreManager.PlaySFX(clip22);
AudioCoreManager.PlaySFX(new AudioData { clip = clip22 });
}
if (Input.GetKeyDown(KeyCode.G))
{
AudioCoreManager.PlayMusic(clip31);
AudioCoreManager.PlayMusic(new AudioData { clip = clip31 });
}
if (Input.GetKeyDown(KeyCode.H))
{
AudioCoreManager.PlayMusic(clip32);
AudioCoreManager.PlayMusic(new AudioData { clip = clip32 });
}
if (Input.GetKeyDown(KeyCode.Z))
{