8.2版本上传

This commit is contained in:
2025-06-12 18:00:06 +08:00
parent a10df85379
commit 6a881f2e8a
263 changed files with 9063 additions and 1338 deletions

View File

@@ -25,10 +25,15 @@ namespace HybridCLR.Editor.Commands
#if UNITY_2022
UnityEditor.EditorUtility.ClearProgressBar();
#endif
Debug.Log("compile finish!!!");
Debug.Log($"compile finish!!! buildDir:{buildDir} target:{target} development:{developmentBuild}");
}
public static void CompileDll(BuildTarget target, bool developmentBuild = false)
public static void CompileDll(BuildTarget target)
{
CompileDll(target, EditorUserBuildSettings.development);
}
public static void CompileDll(BuildTarget target, bool developmentBuild)
{
CompileDll(SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target), target, developmentBuild);
}
@@ -36,10 +41,16 @@ namespace HybridCLR.Editor.Commands
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget", priority = 100)]
public static void CompileDllActiveBuildTarget()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget);
CompileDll(EditorUserBuildSettings.activeBuildTarget, EditorUserBuildSettings.development);
}
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget_Development", priority = 101)]
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget_Release", priority = 102)]
public static void CompileDllActiveBuildTargetRelease()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget, false);
}
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget_Development", priority = 104)]
public static void CompileDllActiveBuildTargetDevelopment()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget, true);