8.2版本上传
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@@ -46,6 +46,10 @@ namespace HybridCLR.Editor
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public static string Il2CppBuildCacheDir { get; } = $"{ProjectDir}/Library/Il2cppBuildCache";
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public static string GlobalgamemanagersBinFile { get; } = "globalgamemanagers";
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public static string Dataunity3dBinFile { get; } = "data.unity3d";
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public static string GetHotUpdateDllsOutputDirByTarget(BuildTarget target)
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{
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return $"{HotUpdateDllsRootOutputDir}/{target}";
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@@ -61,9 +65,6 @@ namespace HybridCLR.Editor
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public string name;
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}
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/// <summary>
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/// 热更新dll列表。不包含 preserveHotUpdateAssemblies。
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/// </summary>
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public static List<string> HotUpdateAssemblyNamesExcludePreserved
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{
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get
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