【m】增添设置3D音频功能

This commit is contained in:
Han
2025-07-16 13:54:05 +08:00
parent 377828df7e
commit 739b6c8c9e
6 changed files with 165 additions and 24 deletions

View File

@@ -18,7 +18,8 @@ namespace Stary.Evo.AudioCore
/// 播放音效
/// </summary>
/// <param name="audioData">{[clip:音频], [volume:音量],
/// [onComplete:回调行为], [delayOnCompleteTime:延迟回调执行的时间]}</param>
/// [onComplete:回调行为], [delayOnCompleteTime:延迟回调执行的时间],
/// [is3DAudio:是否3D音频], [audio3DPosition:3D音频位置], [audio3DMaxDistance:3D音频最大距离]}</param>
public override void Play(AudioData audioData)
{
audioData = AudioDataInitialize(audioData);
@@ -33,6 +34,30 @@ namespace Stary.Evo.AudioCore
source.clip = audioData.clip;
source.volume = audioData.volume;
// 设置2D与3D音频
if (audioData.is3DAudio)
{
source.transform.position = audioData.audio3DPosition;
source.spatialBlend = 1;
source.minDistance = 1f;
if (audioData.audio3DMaxDistance != 0)
{
source.maxDistance = audioData.audio3DMaxDistance;
}
else
{
// 默认3D最大距离为3米
source.maxDistance = 3f;
}
}
else
{
source.transform.position = Vector3.zero;
source.spatialBlend = 0;
source.minDistance = 1f;
source.maxDistance = 500f;
}
source.Play();
// 将 AudioSource 加入活动列表