修改layer脚本
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@@ -67,7 +67,7 @@ namespace Stary.Evo.Editor
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}
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}
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sb.AppendLine("}");
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sb.AppendLine("}");
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File.WriteAllText("Assets/Main/Script/Runtime/HotUpdate/GeneratedConst.cs", sb.ToString()); //写入硬盘
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File.WriteAllText("Assets/GeneratedConst.cs", sb.ToString()); //写入硬盘
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UnityEditor.AssetDatabase.Refresh(); //通知Unity刷新
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UnityEditor.AssetDatabase.Refresh(); //通知Unity刷新
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@@ -1,6 +1,6 @@
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{
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{
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"name": "com.staryevo.main",
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"name": "com.staryevo.main",
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"version": "1.3.22",
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"version": "1.3.23",
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"displayName": "00.StaryEvo",
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"displayName": "00.StaryEvo",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"unity": "2021.3",
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"unity": "2021.3",
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