【m】音乐播放和音效打断造成问题修改
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@@ -22,6 +22,12 @@ namespace Stary.Evo.AudioCore
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public override void Play(AudioData audioData)
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{
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audioData = AudioDataInitialize(audioData);
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if (audioData.clip == null)
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{
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Debug.LogError("播放的音效音频片段为空");
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return;
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}
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AudioSource source = audioSourcePool.GetAudioSource("SFX");
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if (source == null) return;
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@@ -42,6 +48,7 @@ namespace Stary.Evo.AudioCore
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/// <param name="audioData">{[无可使用变量]}</param>
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public override void Stop(AudioData audioData)
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{
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if (activeSources == null) return;
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foreach (var source in activeSources)
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{
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if (source.isPlaying)
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