【add】staryEvoTools

This commit is contained in:
2025-09-02 10:54:13 +08:00
parent e3050cd137
commit 796c8d845d
173 changed files with 7783 additions and 0 deletions

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 53828c11e13a43aebc54801a2a342f84
timeCreated: 1756370317

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0d11726814f336347b8828f1029dfad5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 75d4c33e7e46b5c478f8e068ed9be6c6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
/****************************************************************************
* Copyright (c) 2015 - 2022 liangxiegame UNDER MIT License
*
* http://qframework.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using System;
namespace Stary.Evo
{
public class APIDescriptionCNAttribute : Attribute
{
public string Description { get; private set; }
public APIDescriptionCNAttribute(string description)
{
Description = description;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2c5538bb5e55498ba063f98c0c7a8800
timeCreated: 1647422088

View File

@@ -0,0 +1,23 @@
/****************************************************************************
* Copyright (c) 2015 - 2022 liangxiegame UNDER MIT License
*
* http://qframework.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using System;
namespace Stary.Evo
{
public class APIDescriptionENAttribute : Attribute
{
public string Description { get; private set; }
public APIDescriptionENAttribute(string description)
{
Description = description;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 570b6aa696204dbc949fea41caf8fcae
timeCreated: 1647422110

View File

@@ -0,0 +1,22 @@
/****************************************************************************
* Copyright (c) 2015 - 2022 liangxiegame UNDER MIT License
*
* http://qframework.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using System;
namespace Stary.Evo
{
public class APIExampleCodeAttribute : Attribute
{
public string Code { get; private set; }
public APIExampleCodeAttribute(string code)
{
Code = code;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b48b349a950f405095cf304b9bde0338
timeCreated: 1647424574

View File

@@ -0,0 +1,24 @@
using System;
namespace Stary.Evo
{
[AttributeUsage(AttributeTargets.Class)]
public class ClassAPIAttribute : Attribute
{
public string DisplayMenuName { get; private set; }
public string GroupName { get; private set; }
public int RenderOrder { get;private set; }
public string DisplayClassName { get; private set; }
public ClassAPIAttribute(string groupName, string displayMenuName,int renderOrder,string displayClassName = null)
{
GroupName = groupName;
DisplayMenuName = displayMenuName;
RenderOrder = renderOrder;
DisplayClassName = displayClassName;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 72248ec1038f4ce58ad2861e9b02aa52
timeCreated: 1647404455

View File

@@ -0,0 +1,18 @@
/****************************************************************************
* Copyright (c) 2015 - 2022 liangxiegame UNDER MIT License
*
* http://qframework.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using System;
namespace Stary.Evo
{
[AttributeUsage(AttributeTargets.Method)]
public class MethodAPIAttribute : Attribute
{
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 5db430b6c4ac4de5a9836454125e0669
timeCreated: 1647428627

View File

@@ -0,0 +1,18 @@
/****************************************************************************
* Copyright (c) 2015 - 2022 liangxiegame UNDER MIT License
*
* http://qframework.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using System;
namespace Stary.Evo
{
[AttributeUsage(AttributeTargets.Property)]
public class PropertyAPIAttribute : Attribute
{
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ab3c662f56b4401eaad6594ef6182e75
timeCreated: 1647515468

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0e595bb208aff00418dc5a646f5e5bae
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 9bc0ac15207240f695c4ba3f35865240
timeCreated: 1710224493

View File

@@ -0,0 +1,24 @@
/****************************************************************************
* Copyright (c) 2015 - 2024 liangxiegame UNDER MIT License
*
* https://qStary.Evo.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnDeselectUnityEvent: MonoBehaviour, IDeselectHandler
{
public UnityEvent<BaseEventData> OnDeselectEvent;
public void OnDeselect(BaseEventData eventData)
{
OnDeselectEvent?.Invoke(eventData);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 5edff8e50ab84809afe6b9894eef68ab
timeCreated: 1710224509

View File

@@ -0,0 +1,24 @@
/****************************************************************************
* Copyright (c) 2016 - 2024 liangxiegame UNDER MIT License
*
* https://qStary.Evo.cn
* https://github.com/liangxiegame/QFramework
* https://gitee.com/liangxiegame/QFramework
****************************************************************************/
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnSelectUnityEvent : MonoBehaviour, ISelectHandler
{
public UnityEvent<BaseEventData> OnSelectEvent;
public void OnSelect(BaseEventData eventData)
{
OnSelectEvent?.Invoke(eventData);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b73c32a61ddd4b469f20ad0f287b2a9e
timeCreated: 1710224585

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9a4d4fb049e264d7585467dc91a94f28
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,141 @@
using System;
using System.Collections.Generic;
namespace Stary.Evo
{
public interface IEasyEvent
{
}
public class EasyEvent : IEasyEvent
{
private Action mOnEvent = () => { };
public IUnRegister Register(Action onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger()
{
mOnEvent?.Invoke();
}
}
public class EasyEvent<T> : IEasyEvent
{
private Action<T> mOnEvent = e => { };
public IUnRegister Register(Action<T> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t)
{
mOnEvent?.Invoke(t);
}
}
public class EasyEvent<T, K> : IEasyEvent
{
private Action<T, K> mOnEvent = (t, k) => { };
public IUnRegister Register(Action<T, K> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T, K> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t, K k)
{
mOnEvent?.Invoke(t, k);
}
}
public class EasyEvent<T, K, S> : IEasyEvent
{
private Action<T, K, S> mOnEvent = (t, k, s) => { };
public IUnRegister Register(Action<T, K, S> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T, K, S> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t, K k, S s)
{
mOnEvent?.Invoke(t, k, s);
}
}
public class EasyEventSystems
{
private static EasyEventSystems _mGlobalEventSystems = new EasyEventSystems();
public static T Get<T>() where T : IEasyEvent
{
return _mGlobalEventSystems.GetEvent<T>();
}
public static void Register<T>() where T : IEasyEvent, new()
{
_mGlobalEventSystems.AddEvent<T>();
}
private Dictionary<Type, IEasyEvent> mTypeEvents = new Dictionary<Type, IEasyEvent>();
public void AddEvent<T>() where T : IEasyEvent, new()
{
mTypeEvents.Add(typeof(T), new T());
}
public T GetEvent<T>() where T : IEasyEvent
{
IEasyEvent e;
if (mTypeEvents.TryGetValue(typeof(T), out e))
{
return (T) e;
}
return default;
}
public T GetOrAddEvent<T>() where T : IEasyEvent, new()
{
var eType = typeof(T);
if (mTypeEvents.TryGetValue(eType, out var e))
{
return (T) e;
}
var t = new T();
mTypeEvents.Add(eType, t);
return t;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: e33d19dd11204fbe87eb16c6bc9b2621
timeCreated: 1658655004

View File

@@ -0,0 +1,221 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Stary.Evo
{
public class EnumEventSystem
{
public static readonly EnumEventSystem Global = new EnumEventSystem();
private readonly Dictionary<string, IEasyEvent> mEvents = new Dictionary<string, IEasyEvent>(50);
public EnumEventSystem(){}
#region
public IUnRegister Register<T>(T key, Action onEvent)where T : IConvertible
{
var kv =$"{key.ToString()}";
if (mEvents.TryGetValue(kv, out var e))
{
var easyEvent = e.As<EasyEvent>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent();
mEvents.Add(kv,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T,T1>(T key, Action<T1> onEvent)where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
var easyEvent = e.As<EasyEvent<T1>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T1>();
mEvents.Add(kv,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T,T1,T2>(T key, Action<T1,T2> onEvent)where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T1,T2>();
mEvents.Add(kv,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T,T1,T2,T3>(T key, Action<T1,T2,T3> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2,T3>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T1,T2,T3>();
mEvents.Add(kv, easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T>(T key, Action<object[]> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_objects";
if (mEvents.TryGetValue(kv, out var e))
{
var easyEvent = e.As<EasyEvent<object[]>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<object[]>();
mEvents.Add(kv, easyEvent);
return easyEvent.Register(onEvent);
}
}
public void UnRegister<T>(T key, Action onEvent) where T : IConvertible
{
var kv = key.ToString();
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent>()?.UnRegister(onEvent);
}
}
public void UnRegister<T,T1>(T key, Action<T1> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1>>()?.UnRegister(onEvent);
}
}
public void UnRegister<T,T1,T2>(T key, Action<T1,T2> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1,T2>>()?.UnRegister(onEvent);
}
}
public void UnRegister<T,T1,T2,T3>(T key, Action<T1,T2,T3> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1,T2,T3>>()?.UnRegister(onEvent);
}
}
public void UnRegister<T>(T key, Action<object[]> onEvent) where T : IConvertible
{
var kv =$"{key.ToString()}_objects";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<object[]>>()?.UnRegister(onEvent);
}
}
public void UnRegisterAll()
{
mEvents.Clear();
}
public void Send<T>(T key) where T : IConvertible
{
var kv = key.ToString();
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent>().Trigger();
}
else
{
Debug.LogError($"UnityEvo没有找到对应的事件{kv}");
}
}
public void Send<T,T1>(T key, T1 t1) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1>>().Trigger(t1);
}
else
{
Debug.LogError($"UnityEvo没有找到对应的事件{kv}");
}
}
public void Send<T,T1,T2>(T key, T1 t1,T2 t2) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1,T2>>().Trigger(t1,t2);
}
else
{
Debug.LogError($"UnityEvo没有找到对应的事件{kv}");
}
}
public void Send<T,T1,T2,T3>(T key, T1 t1,T2 t2 ,T3 t3) where T : IConvertible
{
var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<T1,T2,T3>>().Trigger(t1,t2,t3);
}
else
{
Debug.LogError($"UnityEvo没有找到对应的事件{kv}");
}
}
public void Send<T>(T key, params object[] args) where T : IConvertible
{
var kv =$"{key.ToString()}_objects";
if (mEvents.TryGetValue(kv, out var e))
{
e.As<EasyEvent<string,object[]>>().Trigger(kv,args);
}
else
{
Debug.LogError($"UnityEvo没有找到对应的事件{kv}");
}
}
#endregion
public void Dispose()
{
mEvents.Clear();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0f9c387bd15b741b2a7451be23c992ae
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Stary.Evo
{
public class TypeEventSystem
{
private readonly EasyEventSystems _mEventSystems = new EasyEventSystems();
public static readonly TypeEventSystem Global = new TypeEventSystem();
public void Send<T>() where T : new()
{
_mEventSystems.GetEvent<EasyEvent<T>>()?.Trigger(new T());
}
public void Send<T>(T e)
{
_mEventSystems.GetEvent<EasyEvent<T>>()?.Trigger(e);
}
public IUnRegister Register<T>(Action<T> onEvent)
{
var e = _mEventSystems.GetOrAddEvent<EasyEvent<T>>();
return e.Register(onEvent);
}
public void UnRegister<T>(Action<T> onEvent)
{
var e = _mEventSystems.GetEvent<EasyEvent<T>>();
if (e != null)
{
e.UnRegister(onEvent);
}
}
}
public interface IOnEvent<T>
{
void OnEvent(T e);
}
public static class OnGlobalEventExtension
{
public static IUnRegister RegisterEvent<T>(this IOnEvent<T> self) where T : struct
{
return TypeEventSystem.Global.Register<T>(self.OnEvent);
}
public static void UnRegisterEvent<T>(this IOnEvent<T> self) where T : struct
{
TypeEventSystem.Global.UnRegister<T>(self.OnEvent);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 228453eae0804759b0fd585f7169789c
timeCreated: 1625121334

View File

@@ -0,0 +1,173 @@
using System;
using System.Collections.Generic;
namespace Stary.Evo
{
[Obsolete("推荐使用 EnumEventSystem",false)]
public class StringEventSystem
{
public static readonly StringEventSystem Global = new StringEventSystem();
private Dictionary<string, IEasyEvent> mEvents = new Dictionary<string, IEasyEvent>();
public IUnRegister Register(string key, Action onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent();
mEvents.Add(key,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T>(string key, Action<T> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T>();
mEvents.Add(key,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T1,T2>(string key, Action<T1,T2> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T1,T2>();
mEvents.Add(key,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register<T1,T2,T3>(string key, Action<T1,T2,T3> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2,T3>>();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<T1,T2,T3>();
mEvents.Add(key,easyEvent);
return easyEvent.Register(onEvent);
}
}
public IUnRegister Register(string key, Action<object[]> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<object[]> >();
return easyEvent.Register(onEvent);
}
else
{
var easyEvent = new EasyEvent<object[]> ();
mEvents.Add(key,easyEvent);
return easyEvent.Register(onEvent);
}
}
public void UnRegister(string key, Action onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent>();
easyEvent?.UnRegister(onEvent);
}
}
public void UnRegister<T>(string key, Action<T> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T>>();
easyEvent?.UnRegister(onEvent);
}
}
public void UnRegister<T1,T2>(string key, Action<T1,T2> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2>>();
easyEvent?.UnRegister(onEvent);
}
}
public void UnRegister<T1,T2,T3>(string key, Action<T1,T2,T3> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2,T3>>();
easyEvent?.UnRegister(onEvent);
}
}
public void UnRegister(string key, Action<object[]> onEvent)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<object[]>>();
easyEvent?.UnRegister(onEvent);
}
}
public void Send(string key)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent>();
easyEvent?.Trigger();
}
}
public void Send<T>(string key, T data)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T>>();
easyEvent?.Trigger(data);
}
}
public void Send<T1,T2>(string key, T1 data1, T2 data2)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2>>();
easyEvent?.Trigger(data1,data2);
}
}
public void Send<T1,T2,T3>(string key, T1 data1, T2 data2, T3 data3)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<T1,T2,T3>>();
easyEvent?.Trigger(data1,data2,data3);
}
}
public void Send(string key, object[] data)
{
if (mEvents.TryGetValue(key, out var e))
{
var easyEvent = e.As<EasyEvent<object[]>>();
easyEvent?.Trigger(data);
}
}
public void Dispose()
{
mEvents.Clear();
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8502c9eab24d488c950d3eacbfc584b1
timeCreated: 1649307359

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 64db9a81348a42b8947c551059b8606e
timeCreated: 1658665668

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0989f6c357dd66c4e99d135d7f605367
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using Stary.Evo;
namespace Stary.Evo
{
public class OnBecameInvisibleEventTrigger : MonoBehaviour
{
public readonly EasyEvent OnBecameInvisibleEvent = new EasyEvent();
private void OnBecameInvisible()
{
OnBecameInvisibleEvent.Trigger();
}
}
public static class OnBecameInvisibleEventTriggerExtension
{
public static IUnRegister OnBecameInvisibleEvent<T>(this T self, Action onBecameInvisible)
where T : Component
{
return self.GetOrAddComponent<OnBecameInvisibleEventTrigger>().OnBecameInvisibleEvent
.Register(onBecameInvisible);
}
public static IUnRegister OnBecameInvisibleEvent(this GameObject self, Action onBecameInvisible)
{
return self.GetOrAddComponent<OnBecameInvisibleEventTrigger>().OnBecameInvisibleEvent
.Register(onBecameInvisible);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 82df3683f4d240e48bbb63f36a0eaf10
timeCreated: 1693460492

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnBecameVisibleEventTrigger : MonoBehaviour
{
public readonly EasyEvent OnBecameVisibleEvent = new EasyEvent();
private void OnBecameVisible()
{
OnBecameVisibleEvent.Trigger();
}
}
public static class OnBecameVisibleEventTriggerExtension
{
public static IUnRegister OnBecameVisibleEvent<T>(this T self, Action onBecameVisible)
where T : Component
{
return self.GetOrAddComponent<OnBecameVisibleEventTrigger>().OnBecameVisibleEvent
.Register(onBecameVisible);
}
public static IUnRegister OnBecameVisibleEvent(this GameObject self, Action onBecameVisible)
{
return self.GetOrAddComponent<OnBecameVisibleEventTrigger>().OnBecameVisibleEvent
.Register(onBecameVisible);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: d66e5459cb1f420c81fbe74291ee9f24
timeCreated: 1693460551

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8977daa3a9c64e25a157230677908ea9
timeCreated: 1684917953

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionEnter2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision2D> OnCollisionEnter2DEvent = new EasyEvent<Collision2D>();
private void OnCollisionEnter2D(Collision2D col)
{
OnCollisionEnter2DEvent.Trigger(col);
}
}
public static class OnCollisionEnter2DEventTriggerExtension
{
public static IUnRegister OnCollisionEnter2DEvent<T>(this T self, Action<Collision2D> onCollisionEnter2D)
where T : Component
{
return self.GetOrAddComponent<OnCollisionEnter2DEventTrigger>().OnCollisionEnter2DEvent
.Register(onCollisionEnter2D);
}
public static IUnRegister OnCollisionEnter2DEvent(this GameObject self, Action<Collision2D> onCollisionEnter2D)
{
return self.GetOrAddComponent<OnCollisionEnter2DEventTrigger>().OnCollisionEnter2DEvent
.Register(onCollisionEnter2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: edcab69f84914ba59bef80b1bedf8c47
timeCreated: 1671428212

View File

@@ -0,0 +1,33 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionEnterEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision> OnCollisionEnterEvent = new EasyEvent<Collision>();
private void OnCollisionEnter(Collision col)
{
OnCollisionEnterEvent.Trigger(col);
}
}
public static class OnCollisionEnterEventTriggerExtension
{
public static IUnRegister OnCollisionEnterEvent<T>(this T self, Action<Collision> onCollisionEnter)
where T : Component
{
return self.GetOrAddComponent<OnCollisionEnterEventTrigger>().OnCollisionEnterEvent
.Register(onCollisionEnter);
}
public static IUnRegister OnCollisionEnterEvent(this GameObject self, Action<Collision> onCollisionEnter)
{
return self.GetOrAddComponent<OnCollisionEnterEventTrigger>().OnCollisionEnterEvent
.Register(onCollisionEnter);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 82d00be1a2cb39144b87de1036c4e048
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionExit2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision2D> OnCollisionExit2DEvent = new EasyEvent<Collision2D>();
private void OnCollisionExit2D(Collision2D col)
{
OnCollisionExit2DEvent.Trigger(col);
}
}
public static class OnCollisionExit2DEventTriggerExtension
{
public static IUnRegister OnCollisionExit2DEvent<T>(this T self, Action<Collision2D> onCollisionExit2D)
where T : Component
{
return self.GetOrAddComponent<OnCollisionExit2DEventTrigger>().OnCollisionExit2DEvent
.Register(onCollisionExit2D);
}
public static IUnRegister OnCollisionExit2DEvent(this GameObject self, Action<Collision2D> onCollisionExit2D)
{
return self.GetOrAddComponent<OnCollisionExit2DEventTrigger>().OnCollisionExit2DEvent
.Register(onCollisionExit2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8928ffac271742d0a2b772430abd4dd3
timeCreated: 1671428509

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionExitEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision> OnCollisionExitEvent = new EasyEvent<Collision>();
private void OnCollisionExit(Collision col)
{
OnCollisionExitEvent.Trigger(col);
}
}
public static class OnCollisionExitEventTriggerExtension
{
public static IUnRegister OnCollisionExitEvent<T>(this T self, Action<Collision> onCollisionExit)
where T : Component
{
return self.GetOrAddComponent<OnCollisionExitEventTrigger>().OnCollisionExitEvent
.Register(onCollisionExit);
}
public static IUnRegister OnCollisionExitEvent(this GameObject self, Action<Collision> onCollisionExit)
{
return self.GetOrAddComponent<OnCollisionExitEventTrigger>().OnCollisionExitEvent
.Register(onCollisionExit);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 190fce482f5f92842a9fb5710d7973fb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionStay2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision2D> OnCollisionStay2DEvent = new EasyEvent<Collision2D>();
private void OnCollisionStay2D(Collision2D col)
{
OnCollisionStay2DEvent.Trigger(col);
}
}
public static class OnCollisionStay2DEventTriggerExtension
{
public static IUnRegister OnCollisionStay2DEvent<T>(this T self, Action<Collision2D> onCollisionStay2D)
where T : Component
{
return self.GetOrAddComponent<OnCollisionStay2DEventTrigger>().OnCollisionStay2DEvent
.Register(onCollisionStay2D);
}
public static IUnRegister OnCollisionStay2DEvent(this GameObject self, Action<Collision2D> onCollisionStay2D)
{
return self.GetOrAddComponent<OnCollisionStay2DEventTrigger>().OnCollisionStay2DEvent
.Register(onCollisionStay2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 43a766fa65dd42f5ae6cd849163e6a82
timeCreated: 1671428443

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionStayEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision> OnCollisionStayEvent = new EasyEvent<Collision>();
private void OnCollisionStay(Collision col)
{
OnCollisionStayEvent.Trigger(col);
}
}
public static class OnCollisionStayEventTriggerExtension
{
public static IUnRegister OnCollisionStayEvent<T>(this T self, Action<Collision> onCollisionStay)
where T : Component
{
return self.GetOrAddComponent<OnCollisionStayEventTrigger>().OnCollisionStayEvent
.Register(onCollisionStay);
}
public static IUnRegister OnCollisionStayEvent(this GameObject self, Action<Collision> onCollisionStay)
{
return self.GetOrAddComponent<OnCollisionStayEventTrigger>().OnCollisionStayEvent
.Register(onCollisionStay);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 272e5a88646c2eb41b8ee03a717c5adf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerEnter2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider2D> OnTriggerEnter2DEvent = new EasyEvent<Collider2D>();
private void OnTriggerEnter2D(Collider2D collider)
{
OnTriggerEnter2DEvent.Trigger(collider);
}
}
public static class OnTriggerEnter2DEventTriggerExtension
{
public static IUnRegister OnTriggerEnter2DEvent<T>(this T self, Action<Collider2D> onTriggerEnter2D)
where T : Component
{
return self.GetOrAddComponent<OnTriggerEnter2DEventTrigger>().OnTriggerEnter2DEvent
.Register(onTriggerEnter2D);
}
public static IUnRegister OnTriggerEnter2DEvent(this GameObject self, Action<Collider2D> onTriggerEnter2D)
{
return self.GetOrAddComponent<OnTriggerEnter2DEventTrigger>().OnTriggerEnter2DEvent
.Register(onTriggerEnter2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 476bf1e8119b443fac10813bb49f3598
timeCreated: 1671428580

View File

@@ -0,0 +1,30 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerEnterEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider> OnTriggerEnterEvent = new EasyEvent<Collider>();
private void OnTriggerEnter(Collider collider)
{
OnTriggerEnterEvent.Trigger(collider);
}
}
public static class OnTriggerEnterEventTriggerExtension
{
public static IUnRegister OnTriggerEnterEvent<T>(this T self, Action<Collider> onTriggerEnter)
where T : Component
{
return self.GetOrAddComponent<OnTriggerEnterEventTrigger>().OnTriggerEnterEvent
.Register(onTriggerEnter);
}
public static IUnRegister OnTriggerEnterEvent(this GameObject self, Action<Collider> onTriggerEnter)
{
return self.GetOrAddComponent<OnTriggerEnterEventTrigger>().OnTriggerEnterEvent
.Register(onTriggerEnter);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bd1f6102e00b4c94c92918df44a8568e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerExit2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider2D> OnTriggerExit2DEvent = new EasyEvent<Collider2D>();
private void OnTriggerExit2D(Collider2D collider)
{
OnTriggerExit2DEvent.Trigger(collider);
}
}
public static class OnTriggerExit2DEventTriggerExtension
{
public static IUnRegister OnTriggerExit2DEvent<T>(this T self, Action<Collider2D> onTriggerExit2D)
where T : Component
{
return self.GetOrAddComponent<OnTriggerExit2DEventTrigger>().OnTriggerExit2DEvent
.Register(onTriggerExit2D);
}
public static IUnRegister OnTriggerExit2DEvent(this GameObject self, Action<Collider2D> onTriggerExit2D)
{
return self.GetOrAddComponent<OnTriggerExit2DEventTrigger>().OnTriggerExit2DEvent
.Register(onTriggerExit2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a85117eed9334b2d9bf7cf743b10d7ce
timeCreated: 1671428822

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerExitEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider> OnTriggerExitEvent = new EasyEvent<Collider>();
private void OnTriggerExit(Collider collider)
{
OnTriggerExitEvent.Trigger(collider);
}
}
public static class OnTriggerExitEventTriggerExtension
{
public static IUnRegister OnTriggerExitEvent<T>(this T self, Action<Collider> onTriggerExit)
where T : Component
{
return self.GetOrAddComponent<OnTriggerExitEventTrigger>().OnTriggerExitEvent
.Register(onTriggerExit);
}
public static IUnRegister OnTriggerExitEvent(this GameObject self, Action<Collider> onTriggerExit)
{
return self.GetOrAddComponent<OnTriggerExitEventTrigger>().OnTriggerExitEvent
.Register(onTriggerExit);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 225a25d5b53dfe14fb4193eeb6c96f1e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerStay2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider2D> OnTriggerStay2DEvent = new EasyEvent<Collider2D>();
private void OnTriggerStay2D(Collider2D collider)
{
OnTriggerStay2DEvent.Trigger(collider);
}
}
public static class OnTriggerStay2DEventTriggerExtension
{
public static IUnRegister OnTriggerStay2DEvent<T>(this T self, Action<Collider2D> onTriggerStay2D)
where T : Component
{
return self.GetOrAddComponent<OnTriggerStay2DEventTrigger>().OnTriggerStay2DEvent
.Register(onTriggerStay2D);
}
public static IUnRegister OnTriggerStay2DEvent(this GameObject self, Action<Collider2D> onTriggerStay2D)
{
return self.GetOrAddComponent<OnTriggerStay2DEventTrigger>().OnTriggerStay2DEvent
.Register(onTriggerStay2D);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 33cc7e2db07b4904b50f6b37f2d4abf1
timeCreated: 1671428742

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnTriggerStayEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collider> OnTriggerStayEvent = new EasyEvent<Collider>();
private void OnTriggerStay(Collider collider)
{
OnTriggerStayEvent.Trigger(collider);
}
}
public static class OnTriggerStayEventTriggerExtension
{
public static IUnRegister OnTriggerStayEvent<T>(this T self, Action<Collider> onTriggerStay)
where T : Component
{
return self.GetOrAddComponent<OnTriggerStayEventTrigger>().OnTriggerStayEvent
.Register(onTriggerStay);
}
public static IUnRegister OnTriggerStayEvent(this GameObject self, Action<Collider> onTriggerStay)
{
return self.GetOrAddComponent<OnTriggerStayEventTrigger>().OnTriggerStayEvent
.Register(onTriggerStay);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 41af1f7985cb62043bea03004f786319
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 01eca79e7ef44fd69a8b616f1de7f765
timeCreated: 1684917968

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnBeginDragEventTrigger: MonoBehaviour, IBeginDragHandler
{
public readonly EasyEvent<PointerEventData> OnBeginDragEvent = new EasyEvent<PointerEventData>();
public void OnBeginDrag(PointerEventData eventData)
{
OnBeginDragEvent.Trigger(eventData);
}
}
public static class OnBeginDragEventTriggerExtension
{
public static IUnRegister OnBeginDragEvent<T>(this T self, Action<PointerEventData> onBeganDrag)
where T : Component
{
return self.GetOrAddComponent<OnBeginDragEventTrigger>().OnBeginDragEvent.Register(onBeganDrag);
}
public static IUnRegister OnBeginDragEvent(this GameObject self, Action<PointerEventData> onBeganDrag)
{
return self.GetOrAddComponent<OnBeginDragEventTrigger>().OnBeginDragEvent.Register(onBeganDrag);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: acfd1b7010c94c9aa73d78a56664eee4
timeCreated: 1684918507

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnCancelEventTrigger: MonoBehaviour, ICancelHandler
{
public readonly EasyEvent<BaseEventData> OnCancelEvent = new EasyEvent<BaseEventData>();
public void OnCancel(BaseEventData eventData)
{
OnCancelEvent.Trigger(eventData);
}
}
public static class OnCancelEventTriggerExtension
{
public static IUnRegister OnCancelEvent<T>(this T self, Action<BaseEventData> onCancel)
where T : Component
{
return self.GetOrAddComponent<OnCancelEventTrigger>().OnCancelEvent.Register(onCancel);
}
public static IUnRegister OnCancelEvent(this GameObject self, Action<BaseEventData> onCancel)
{
return self.GetOrAddComponent<OnCancelEventTrigger>().OnCancelEvent.Register(onCancel);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: f539c36d39c14257b6ba9751d1594ef4
timeCreated: 1684921869

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnDeselectEventTrigger: MonoBehaviour, IDeselectHandler
{
public readonly EasyEvent<BaseEventData> OnDeselectEvent = new EasyEvent<BaseEventData>();
public void OnDeselect(BaseEventData eventData)
{
OnDeselectEvent.Trigger(eventData);
}
}
public static class OnDeselectEventTriggerExtension
{
public static IUnRegister OnDeselectEvent<T>(this T self, Action<BaseEventData> onDeselect)
where T : Component
{
return self.GetOrAddComponent<OnDeselectEventTrigger>().OnDeselectEvent.Register(onDeselect);
}
public static IUnRegister OnDeselectEvent(this GameObject self, Action<BaseEventData> onDeselect)
{
return self.GetOrAddComponent<OnDeselectEventTrigger>().OnDeselectEvent.Register(onDeselect);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3e53e5c7e26d40dbad3843de24f8ffde
timeCreated: 1684921854

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnDragEventTrigger: MonoBehaviour, IDragHandler
{
public readonly EasyEvent<PointerEventData> OnDragEvent = new EasyEvent<PointerEventData>();
public void OnDrag(PointerEventData eventData)
{
OnDragEvent.Trigger(eventData);
}
}
public static class OnDragEventTriggerExtension
{
public static IUnRegister OnDragEvent<T>(this T self, Action<PointerEventData> onDrag)
where T : Component
{
return self.GetOrAddComponent<OnDragEventTrigger>().OnDragEvent.Register(onDrag);
}
public static IUnRegister OnDragEvent(this GameObject self, Action<PointerEventData> onDrag)
{
return self.GetOrAddComponent<OnDragEventTrigger>().OnDragEvent.Register(onDrag);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: cd60a9454b464db398516f09efee052d
timeCreated: 1684918694

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnDropEventTrigger: MonoBehaviour, IDropHandler
{
public readonly EasyEvent<PointerEventData> OnDropEvent = new EasyEvent<PointerEventData>();
public void OnDrop(PointerEventData eventData)
{
OnDropEvent.Trigger(eventData);
}
}
public static class OnDropEventTriggerExtension
{
public static IUnRegister OnDropEvent<T>(this T self, Action<PointerEventData> onDrop)
where T : Component
{
return self.GetOrAddComponent<OnDropEventTrigger>().OnDropEvent.Register(onDrop);
}
public static IUnRegister OnDropEvent(this GameObject self, Action<PointerEventData> onDrop)
{
return self.GetOrAddComponent<OnDropEventTrigger>().OnDropEvent.Register(onDrop);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 002c533d28c84da895167c036c559b98
timeCreated: 1684921828

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnEndDragEventTrigger: MonoBehaviour, IEndDragHandler
{
public readonly EasyEvent<PointerEventData> OnEndDragEvent = new EasyEvent<PointerEventData>();
public void OnEndDrag(PointerEventData eventData)
{
OnEndDragEvent.Trigger(eventData);
}
}
public static class OnEndDragEventTriggerExtension
{
public static IUnRegister OnEndDragEvent<T>(this T self, Action<PointerEventData> onEndDrag)
where T : Component
{
return self.GetOrAddComponent<OnEndDragEventTrigger>().OnEndDragEvent.Register(onEndDrag);
}
public static IUnRegister OnEndDragEvent(this GameObject self, Action<PointerEventData> onEndDrag)
{
return self.GetOrAddComponent<OnEndDragEventTrigger>().OnEndDragEvent.Register(onEndDrag);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 054da3c9f71e4a48b48df7b881c318aa
timeCreated: 1684918794

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnInitializePotentialDragEventTrigger: MonoBehaviour, IInitializePotentialDragHandler
{
public readonly EasyEvent<PointerEventData> OnInitializePotentialDragEvent = new EasyEvent<PointerEventData>();
public void OnInitializePotentialDrag(PointerEventData eventData)
{
OnInitializePotentialDragEvent.Trigger(eventData);
}
}
public static class OnInitializePotentialDragEventTriggerExtension
{
public static IUnRegister OnInitializePotentialDragEvent<T>(this T self, Action<PointerEventData> onInitializePotentialDrag)
where T : Component
{
return self.GetOrAddComponent<OnInitializePotentialDragEventTrigger>().OnInitializePotentialDragEvent.Register(onInitializePotentialDrag);
}
public static IUnRegister OnInitializePotentialDragEvent(this GameObject self, Action<PointerEventData> onInitializePotentialDrag)
{
return self.GetOrAddComponent<OnInitializePotentialDragEventTrigger>().OnInitializePotentialDragEvent.Register(onInitializePotentialDrag);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 1468538519904eb09d28417b06011d67
timeCreated: 1684921875

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnMoveEventTrigger: MonoBehaviour, IMoveHandler
{
public readonly EasyEvent<AxisEventData> OnMoveEvent = new EasyEvent<AxisEventData>();
public void OnMove(AxisEventData eventData)
{
OnMoveEvent.Trigger(eventData);
}
}
public static class OnMoveEventTriggerExtension
{
public static IUnRegister OnMoveEvent<T>(this T self, Action<AxisEventData> onMove)
where T : Component
{
return self.GetOrAddComponent<OnMoveEventTrigger>().OnMoveEvent.Register(onMove);
}
public static IUnRegister OnMoveEvent(this GameObject self, Action<AxisEventData> onMove)
{
return self.GetOrAddComponent<OnMoveEventTrigger>().OnMoveEvent.Register(onMove);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 624f894e14aa490db08cf81024600e93
timeCreated: 1684921859

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnPointerClickEventTrigger : MonoBehaviour, IPointerClickHandler
{
public readonly EasyEvent<PointerEventData> OnPointerClickEvent = new EasyEvent<PointerEventData>();
public void OnPointerClick(PointerEventData eventData)
{
OnPointerClickEvent.Trigger(eventData);
}
}
public static class OnPointerClickEventTriggerExtension
{
public static IUnRegister OnPointerClickEvent<T>(this T self, Action<PointerEventData> onPointerClick)
where T : Component
{
return self.GetOrAddComponent<OnPointerClickEventTrigger>().OnPointerClickEvent.Register(onPointerClick);
}
public static IUnRegister OnPointerClickEvent(this GameObject self, Action<PointerEventData> onPointerClick)
{
return self.GetOrAddComponent<OnPointerClickEventTrigger>().OnPointerClickEvent.Register(onPointerClick);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3ae5dbb0c46a4a828719e58bcf539e09
timeCreated: 1658665723

View File

@@ -0,0 +1,33 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnPointerDownEventTrigger : MonoBehaviour,IPointerDownHandler
{
public readonly EasyEvent<PointerEventData> OnPointerDownEvent = new EasyEvent<PointerEventData>();
public void OnPointerDown(PointerEventData eventData)
{
OnPointerDownEvent.Trigger(eventData);
}
}
public static class OnPointerDownEventTriggerExtension
{
public static IUnRegister OnPointerDownEvent<T>(this T self, Action<PointerEventData> onPointerDownEvent)
where T : Component
{
return self.GetOrAddComponent<OnPointerDownEventTrigger>().OnPointerDownEvent
.Register(onPointerDownEvent);
}
public static IUnRegister OnPointerDownEvent(this GameObject self, Action<PointerEventData> onPointerDownEvent)
{
return self.GetOrAddComponent<OnPointerDownEventTrigger>().OnPointerDownEvent
.Register(onPointerDownEvent);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 7ad55473a3084b0e91aa28972b4739e0
timeCreated: 1684917989

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnPointerEnterEventTrigger : MonoBehaviour, IPointerEnterHandler
{
public readonly EasyEvent<PointerEventData> OnPointerEnterEvent = new EasyEvent<PointerEventData>();
public void OnPointerEnter(PointerEventData eventData)
{
OnPointerEnterEvent.Trigger(eventData);
}
}
public static class OnPointerEnterEventTriggerExtension
{
public static IUnRegister OnPointerEnterEvent<T>(this T self, Action<PointerEventData> onPointerEnter)
where T : Component
{
return self.GetOrAddComponent<OnPointerEnterEventTrigger>().OnPointerEnterEvent.Register(onPointerEnter);
}
public static IUnRegister OnPointerEnterEvent(this GameObject self, Action<PointerEventData> onPointerEnter)
{
return self.GetOrAddComponent<OnPointerEnterEventTrigger>().OnPointerEnterEvent.Register(onPointerEnter);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: abdff8ce2d614a1898361669f649034c
timeCreated: 1684921387

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnPointerExitEventTrigger : MonoBehaviour, IPointerExitHandler
{
public readonly EasyEvent<PointerEventData> OnPointerExitEvent = new EasyEvent<PointerEventData>();
public void OnPointerExit(PointerEventData eventData)
{
OnPointerExitEvent.Trigger(eventData);
}
}
public static class OnPointerExitEventTriggerExtension
{
public static IUnRegister OnPointerExitEvent<T>(this T self, Action<PointerEventData> onPointerExit)
where T : Component
{
return self.GetOrAddComponent<OnPointerExitEventTrigger>().OnPointerExitEvent.Register(onPointerExit);
}
public static IUnRegister OnPointerExitEvent(this GameObject self, Action<PointerEventData> onPointerExit)
{
return self.GetOrAddComponent<OnPointerExitEventTrigger>().OnPointerExitEvent.Register(onPointerExit);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a0b4ce9dfff1418787b11f87638a30f8
timeCreated: 1684921704

View File

@@ -0,0 +1,33 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnPointerUpEventTrigger : MonoBehaviour,IPointerUpHandler
{
public readonly EasyEvent<PointerEventData> OnPointerUpEvent = new EasyEvent<PointerEventData>();
public void OnPointerUp(PointerEventData eventData)
{
OnPointerUpEvent.Trigger(eventData);
}
}
public static class OnPointerUpEventTriggerExtension
{
public static IUnRegister OnPointerUpEvent<T>(this T self, Action<PointerEventData> onPointerUpEvent)
where T : Component
{
return self.GetOrAddComponent<OnPointerUpEventTrigger>().OnPointerUpEvent
.Register(onPointerUpEvent);
}
public static IUnRegister OnPointerUpEvent(this GameObject self, Action<PointerEventData> onPointerUpEvent)
{
return self.GetOrAddComponent<OnPointerUpEventTrigger>().OnPointerUpEvent
.Register(onPointerUpEvent);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 4975092dfacf4edd95cf8142d6d549ca
timeCreated: 1684918304

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnScrollEventTrigger: MonoBehaviour, IScrollHandler
{
public readonly EasyEvent<PointerEventData> OnScrollEvent = new EasyEvent<PointerEventData>();
public void OnScroll(PointerEventData eventData)
{
OnScrollEvent.Trigger(eventData);
}
}
public static class OnScrollEventTriggerExtension
{
public static IUnRegister OnScrollEvent<T>(this T self, Action<PointerEventData> onScroll)
where T : Component
{
return self.GetOrAddComponent<OnScrollEventTrigger>().OnScrollEvent.Register(onScroll);
}
public static IUnRegister OnScrollEvent(this GameObject self, Action<PointerEventData> onScroll)
{
return self.GetOrAddComponent<OnScrollEventTrigger>().OnScrollEvent.Register(onScroll);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a5eff617f4604eb7b6439224ffa9bffe
timeCreated: 1684921838

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnSelectEventTrigger: MonoBehaviour, ISelectHandler
{
public readonly EasyEvent<BaseEventData> OnSelectEvent = new EasyEvent<BaseEventData>();
public void OnSelect(BaseEventData eventData)
{
OnSelectEvent.Trigger(eventData);
}
}
public static class OnSelectEventTriggerTriggerExtension
{
public static IUnRegister OnSelectEvent<T>(this T self, Action<BaseEventData> onSelect)
where T : Component
{
return self.GetOrAddComponent<OnSelectEventTrigger>().OnSelectEvent.Register(onSelect);
}
public static IUnRegister OnSelectEvent(this GameObject self, Action<BaseEventData> onSelect)
{
return self.GetOrAddComponent<OnSelectEventTrigger>().OnSelectEvent.Register(onSelect);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: c1c1463405ce421b8764390fa5bb764d
timeCreated: 1684921849

View File

@@ -0,0 +1,31 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnSubmitEventTrigger: MonoBehaviour, ISubmitHandler
{
public readonly EasyEvent<BaseEventData> OnSubmitEvent = new EasyEvent<BaseEventData>();
public void OnSubmit(BaseEventData eventData)
{
OnSubmitEvent.Trigger(eventData);
}
}
public static class OnSubmitEventTriggerExtension
{
public static IUnRegister OnSubmitEvent<T>(this T self, Action<BaseEventData> onSubmit)
where T : Component
{
return self.GetOrAddComponent<OnSubmitEventTrigger>().OnSubmitEvent.Register(onSubmit);
}
public static IUnRegister OnSubmitEvent(this GameObject self, Action<BaseEventData> onSubmit)
{
return self.GetOrAddComponent<OnSubmitEventTrigger>().OnSubmitEvent.Register(onSubmit);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b72c739ccdec4249bf698dee82a4f475
timeCreated: 1684921864

View File

@@ -0,0 +1,32 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnUpdateSelectedEventTrigger: MonoBehaviour, IUpdateSelectedHandler
{
public readonly EasyEvent<BaseEventData> OnUpdateSelectedEvent = new EasyEvent<BaseEventData>();
public void OnUpdateSelected(BaseEventData eventData)
{
OnUpdateSelectedEvent.Trigger(eventData);
}
}
public static class OnUpdateSelectedEventTriggerExtension
{
public static IUnRegister OnUpdateSelectedEvent<T>(this T self, Action<BaseEventData> onUpdateSelected)
where T : Component
{
return self.GetOrAddComponent<OnUpdateSelectedEventTrigger>().OnUpdateSelectedEvent.Register(onUpdateSelected);
}
public static IUnRegister OnUpdateSelectedEvent(this GameObject self, Action<BaseEventData> onUpdateSelected)
{
return self.GetOrAddComponent<OnUpdateSelectedEventTrigger>().OnUpdateSelectedEvent.Register(onUpdateSelected);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 11b3a438de52430e8f4b435d4a095fb4
timeCreated: 1684921844

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 194887e39d37cd742a57ffe4cfe1b21b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 21faa0c1703071142a9c56c1b5a96cfc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
using Cysharp.Threading.Tasks;
namespace Stary.Evo
{
public class DefaultState : AbstractFSMIState
{
public DefaultState(IFsmSystem system) : base(system)
{
}
public override void OnEnter()
{
}
public override void OnExit()
{
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: fa9b0b9ba7a849f597744565a49bd61a
timeCreated: 1744547550

Some files were not shown because too many files have changed in this diff Show More