信息配置保存工具1.0.5

This commit is contained in:
Han
2025-03-31 10:44:34 +08:00
parent e07d1d9721
commit 84760b19bb
7 changed files with 54 additions and 8 deletions

View File

@@ -89,7 +89,7 @@ namespace Stary.Evo.InformationSave
if(scriptObjectSaveData == null)
{
scriptObjectSaveData = CheckAndCreateFoldersAndAsset();
Debug.Log("创建了ScriptObjectSaveData文件");
//Debug.Log("创建了ScriptObjectSaveData文件");
}
if (scriptObjectSaveData.dic == null)
@@ -151,7 +151,7 @@ namespace Stary.Evo.InformationSave
AssetDatabase.CreateAsset(scriptableObject, "Assets/" + ResourcesFolderName + "/" + InformationSaveDataFolderName + "/" + ScriptObjectSaveDataFileName + ".asset");
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
Debug.Log("创建了: " + "Assets/" + ResourcesFolderName + "/" + InformationSaveDataFolderName + "/" + ScriptObjectSaveDataFileName + ".asset 资产");
return scriptableObject;
}

View File

@@ -0,0 +1,14 @@
{
"name": "InformationSave.RunTime",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 798515657a60df04299a490c4f01f2b7
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: