This commit is contained in:
2025-08-29 11:01:03 +08:00
parent deb4a1b5fe
commit 863f70d16f
3 changed files with 40 additions and 20 deletions

View File

@@ -10,6 +10,10 @@ namespace Stary.Evo.UIFarme
{
public interface IBasePanel : IController
{
/// <summary>
/// UI信息
/// </summary>
string UIName { get; set; }
/// <summary>
/// 绑定这个面板的实例
/// </summary>
@@ -68,7 +72,7 @@ namespace Stary.Evo.UIFarme
/// <summary>
/// UI信息
/// </summary>
public string UIPath { get; set; }
public string UIName { get; set; }
/// <summary>
/// 面板管理器

View File

@@ -10,17 +10,17 @@ namespace Stary.Evo.UIFarme
/// <summary>
/// UI的入栈操作此操作会显示一个面板
/// </summary>
Task PushQueue<T>(Transform parent=null,string packageName=null) where T : IBasePanel, new();
Task PushQueue<T>(string panelName=null,Transform parent = null, string packageName = null) where T : IBasePanel, new();
/// <summary>
/// UI的入栈操作此操作会显示一个面板
/// </summary>
Task PushStack<T>(Transform parent=null,string packageName=null) where T : IBasePanel, new();
Task PushStack<T>(string panelName=null,Transform parent = null, string packageName = null) where T : IBasePanel, new();
/// <summary>
/// 执行面板的出栈操作此操作会执行面板的OnExit方法
/// </summary>
void PopQueue<T>() where T : IBasePanel, new();
void PopQueue<T>(string panelName=null) where T : IBasePanel, new();
/// <summary>
/// 执行面板的出栈操作此操作会执行面板的OnExit方法
@@ -31,6 +31,7 @@ namespace Stary.Evo.UIFarme
/// 面板全部出栈此操作会执行面板的OnExit方法
/// </summary>
void PopAll();
/// <summary>
/// 事件发送
/// </summary>
@@ -54,8 +55,10 @@ namespace Stary.Evo.UIFarme
/// 事件发送
/// </summary>
/// <typeparam name="T"></typeparam>
public void SendPanelEvent<TEvent, Tvlue1, Tvlue2, Tvlue3>(TEvent key, Tvlue1 value1, Tvlue2 vlue2, Tvlue3 vlue3)
public void SendPanelEvent<TEvent, Tvlue1, Tvlue2, Tvlue3>(TEvent key, Tvlue1 value1, Tvlue2 vlue2,
Tvlue3 vlue3)
where TEvent : IConvertible;
/// <summary>
/// 返回存储面板实例的字典
/// </summary>
@@ -99,17 +102,21 @@ namespace Stary.Evo.UIFarme
/// <param name="parent"></param>
/// <param name="packageName">非热更模式传null</param>
/// <typeparam name="T"></typeparam>
public async Task PushQueue<T>(Transform parent=null,string packageName=null) where T : IBasePanel, new()
public async Task PushQueue<T>(string panelName=null, Transform parent = null, string packageName = null)
where T : IBasePanel, new()
{
string panelName = typeof(T).Name;
if (string.IsNullOrEmpty(panelName))
{
panelName = typeof(T).Name;
}
IBasePanel nextPanel = null;
if (!dicUI.ContainsKey(panelName))
{
nextPanel = new T();
nextPanel.UIName = panelName;
nextPanel.Initialize(this);
nextPanel.SetPanelParent(parent);
GameObject panelGo = await nextPanel.CreatePanel($"Prefabs_{panelName}",packageName);
GameObject panelGo = await nextPanel.CreatePanel($"Prefabs_{panelName}", packageName);
///生成面板后,进行初始化操作
nextPanel.Initialize(panelGo);
dicUI.Add(panelName, nextPanel);
@@ -138,17 +145,21 @@ namespace Stary.Evo.UIFarme
/// <param name="parent"></param>
/// <param name="packageName">非热更模式传null</param>
/// <typeparam name="T"></typeparam>
public async Task PushStack<T>(Transform parent=null,string packageName=null) where T : IBasePanel, new()
public async Task PushStack<T>(string panelName=null,Transform parent = null, string packageName = null) where T : IBasePanel, new()
{
string panelName = typeof(T).Name;
if (string.IsNullOrEmpty(panelName))
{
panelName = typeof(T).Name;
}
IBasePanel nextPanel = null;
if (!dicUI.ContainsKey(panelName))
{
nextPanel = new T();
nextPanel.UIName = panelName;
nextPanel.Initialize(this);
nextPanel.SetPanelParent(parent);
GameObject panelGo = await nextPanel.CreatePanel($"Prefabs_{panelName}",packageName);
GameObject panelGo = await nextPanel.CreatePanel($"Prefabs_{panelName}", packageName);
///生成面板后,进行初始化操作
nextPanel.Initialize(panelGo);
@@ -171,11 +182,14 @@ namespace Stary.Evo.UIFarme
nextPanel.OnEnter();
}
public void PopQueue<T>() where T : IBasePanel, new()
public void PopQueue<T>(string panelName=null) where T : IBasePanel, new()
{
string panelName = typeof(T).Name;
if (string.IsNullOrEmpty(panelName))
{
panelName = typeof(T).Name;
}
for (int i = 0; i < queuePanel.Count; i++)
{
@@ -211,6 +225,7 @@ namespace Stary.Evo.UIFarme
queuePanel.Clear();
}
/// <summary>
/// 事件发送
/// </summary>
@@ -226,7 +241,7 @@ namespace Stary.Evo.UIFarme
/// <typeparam name="T"></typeparam>
public void SendPanelEvent<TEvent, Tvalue1>(TEvent key, Tvalue1 value) where TEvent : IConvertible
{
this.SendEvent(key,value);
this.SendEvent(key, value);
}
/// <summary>
@@ -243,13 +258,14 @@ namespace Stary.Evo.UIFarme
/// 事件发送
/// </summary>
/// <typeparam name="T"></typeparam>
public void SendPanelEvent<TEvent, Tvlue1, Tvlue2, Tvlue3>(TEvent key, Tvlue1 value1, Tvlue2 vlue2, Tvlue3 vlue3)
public void SendPanelEvent<TEvent, Tvlue1, Tvlue2, Tvlue3>(TEvent key, Tvlue1 value1, Tvlue2 vlue2,
Tvlue3 vlue3)
where TEvent : IConvertible
{
this.SendEvent(key, value1, vlue2, vlue3);
}
public Dictionary<string, IBasePanel> Get_Dic()
{
if (dicUI.Count > 0)
@@ -274,7 +290,7 @@ namespace Stary.Evo.UIFarme
{
PopAll();
stackPanel = null;
queuePanel =null;
queuePanel = null;
dicUI = null;
}
}