diff --git a/Assets/00.StaryEvo/Editor/BuildAsset/ChangePlayerMode/ChangePointClondMode.cs b/Assets/00.StaryEvo/Editor/BuildAsset/ChangePlayerMode/ChangePointClondMode.cs index f7de529..99d9a39 100644 --- a/Assets/00.StaryEvo/Editor/BuildAsset/ChangePlayerMode/ChangePointClondMode.cs +++ b/Assets/00.StaryEvo/Editor/BuildAsset/ChangePlayerMode/ChangePointClondMode.cs @@ -30,11 +30,11 @@ namespace Stary.Evo.Editor [MenuItem(EditorNotMode, true)] private static bool ValidateModeMenu() { - string platform = EditorPrefs.GetString("ChangeHotUpdateSchema"); - Menu.SetChecked(EditorNotMode, platform == HotUpdateMode.NotUpdate.ToString()); - Menu.SetChecked(EditorImmersalMode, platform == HotUpdateMode.HotUpdate.ToString()); + string platform = EditorPrefs.GetString("ChangePoindClondSchema"); + Menu.SetChecked(EditorNotMode, platform == PointClondMode.NotPointClond.ToString()); + Menu.SetChecked(EditorImmersalMode, platform == PointClondMode.Immersal.ToString()); //Menu.SetChecked(WebPlayMode, platform == HotUpdateMode.WEB_PLAYMODE.ToString()); - Debug.LogError("ChangeHotUpdateSchema"); + Debug.LogError("ChangePoindClondSchema"); return true; } @@ -54,7 +54,7 @@ namespace Stary.Evo.Editor PlayerSettings.SetScriptingDefineSymbolsForGroup(currentTarget, string.Join(";", defines)); Debug.Log($"当前编译符号: {string.Join(";", defines)}"); // 添加调试日志 _pointClondMode = mode; - EditorPrefs.SetString("ChangeHotUpdateSchema", _pointClondMode.ToString()); + EditorPrefs.SetString("ChangePoindClondSchema", _pointClondMode.ToString()); ValidateModeMenu(); AssetDatabase.Refresh(); diff --git a/Assets/00.StaryEvo/package.json b/Assets/00.StaryEvo/package.json index da48a9a..ec1d0ca 100644 --- a/Assets/00.StaryEvo/package.json +++ b/Assets/00.StaryEvo/package.json @@ -1,6 +1,6 @@ { "name": "com.staryevo.main", - "version": "2.0.1", + "version": "2.0.2", "displayName": "00.StaryEvo", "description": "This is an Framework package(后台服务器版本,端口9527)", "unity": "2021.3",