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This commit is contained in:
@@ -1,11 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using DG.Tweening;
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using Stary.Evo;
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using Stary.Evo.AudioCore;
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using Stary.Evo.RKTools;
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using UnityEngine;
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using YooAsset;
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namespace Main
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{
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@@ -14,17 +17,19 @@ namespace Main
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void AddClickIntervalEvent(Action callback);
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void StartTime();
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void EndClick();
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void BindClickEvent(List<ClickElementChildren> clickElementChildrens, Action<GameObject> callback);
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void ResumeTouchClick(Transform tweenTarget);
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Task BindClickEvent(List<ClickElementChildren> clickElementChildrens, Action<GameObject> callback,
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bool isOneByOne = false);
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void ClickBreatheTween(List<ClickElementChildren> tweenList, Transform tweenTarget);
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void ClickBreatheTween(List<ClickElementChildren> tweenList, Transform tweenTarget, bool isOneByOne);
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int ElementChildrenClickCount();
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bool IsElementChildrenClick();
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}
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public class ClickSystem : AbstractSystem, IClickSystem
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{
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// public Sequence loopTargetTween;
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private AudioClip _clickSound;
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/// <summary>
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/// 点击计时器
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/// </summary>
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@@ -48,19 +53,35 @@ namespace Main
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Update();
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}
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public void BindClickEvent(List<ClickElementChildren> clickElementChildrens, Action<GameObject> callback)
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public async Task BindClickEvent(List<ClickElementChildren> clickElementChildrens, Action<GameObject> callback,
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bool isOneByOne = false)
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{
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StartTime();
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this.clickElementChildrens = clickElementChildrens;
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//绑定点击事件
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foreach (var child in clickElementChildrens)
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for (int i = 0; i < clickElementChildrens.Count; i++)
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{
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child.transform.gameObject.ObjectAddTouchEvent(callback);
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clickElementChildrens[i].transform.gameObject.ObjectAddTouchEvent(callback);
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if (isOneByOne && i > 0)
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{
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clickElementChildrens[i].transform.gameObject.ObjectPauseTouchEvent();
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}
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}
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//播放音效
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var package = YooAssets.GetPackage("Main");
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var sfxhandle = package.LoadAssetAsync<AudioClip>("Audios_au_effect_click");
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await sfxhandle.Task;
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_clickSound = sfxhandle.GetAssetObject<AudioClip>();
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}
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public void ClickBreatheTween(List<ClickElementChildren> tweenList, Transform tweenTarget)
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{
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Debug.Log("UnityEvo: 点击呼吸");
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AudioCoreManager.PlaySFX(new AudioData()
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{
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clip = _clickSound
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});
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time = 0;
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foreach (var tween in tweenList)
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{
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@@ -73,53 +94,111 @@ namespace Main
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if (tween.transform == tweenTarget)
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{
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tween.isClick = true;
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tween.transform.GetComponent<Animator>().CrossFade("dianji_idle", 0.2f);
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this.SendEvent<ModeType, ClickElementChildren>(ModeType.PLayAudioOrVideo,tween);
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tween.transform.GetComponent<Animator>().CrossFade("dianji_idle", 0.01f);
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this.SendEvent<ModeType, ClickElementChildren>(ModeType.PLayAudioOrVideo, tween);
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tweenTarget.gameObject.ObjectPauseTouchEvent();
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// if (loopTargetTween != null)
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// {
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// loopTargetTween.Kill();
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// loopTargetTween = null;
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// }
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//
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// loopTargetTween = DOTween.Sequence();
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// loopTargetTween.Append(tweenTarget.DOScale(tweenTarget.lossyScale * 1.3f, 1f));
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//
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// loopTargetTween.SetLoops(6, LoopType.Yoyo);
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// loopTargetTween.OnKill(() =>
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// {
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// if (tweenTarget != null)
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// tweenTarget.DOScale(Vector3.one, 0.3f);
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// });
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// loopTargetTween.Play();
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continue;
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}
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// tween.transform.DOKill();
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// tween.transform.DOScale(Vector3.one * 0.9f, 0.5f);
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tween.transform.GetComponent<Animator>().CrossFade("dianji_nood", 1f);
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tween.transform.GetComponent<Animator>().CrossFade("dianji_nood", 0.01f);
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}
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}
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public void ClickBreatheTween(List<ClickElementChildren> tweenList, Transform tweenTarget,bool isOneByOne)
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{
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Debug.Log("UnityEvo: 点击呼吸");
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AudioCoreManager.PlaySFX(new AudioData()
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{
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clip = _clickSound
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});
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time = 0;
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for (int i = 0; i < tweenList.Count; i++)
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{
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var tween = tweenList[i];
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// if (tween.transform == tweenTarget)
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// {
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// tween.isClick = true;
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// }
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if (tween.transform == tweenTarget)
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{
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tween.isClick = true;
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tween.transform.gameObject.ObjectPauseTouchEvent();
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tween.transform.GetComponent<Animator>().CrossFade("dianji_disappear", 0.01f);
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this.SendEvent<ModeType, ClickElementChildren>(ModeType.PLayAudioOrVideo, tween);
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if (isOneByOne&& i+1 < tweenList.Count)
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{
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tweenList[i+1].transform.gameObject.ObjectResumeTouchEvent();
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}
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}
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}
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}
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public void AddClickIntervalEvent(Action callback)
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{
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this.ClickIntervalEvent = callback;
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}
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public int ElementChildrenClickCount()
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{
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int count = 0;
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//是否全部已经点击
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for (int i = 0; i < clickElementChildrens.Count; i++)
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{
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if (clickElementChildrens[i].isClick == true)
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{
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count++;
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}
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}
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return count;
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}
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public bool IsElementChildrenClick()
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{
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//是否全部已经点击
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for (int i = 0; i < clickElementChildrens.Count; i++)
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{
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if (clickElementChildrens[i].isClick == false)
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{
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return false;
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return false;
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}
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}
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return true;
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}
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public void ResumeTouchClick( Transform tweenTarget)
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{
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// if (loopTargetTween != null)
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// {
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// loopTargetTween.Kill();
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// loopTargetTween = null;
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// }
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time = 0;
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if (tokenSource != null)
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{
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tokenSource?.Cancel();
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tokenSource?.Dispose();
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tokenSource = null;
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}
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foreach (var children in clickElementChildrens)
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{
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if (children.transform != tweenTarget )
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{
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var animator = children.transform.GetComponent<Animator>();
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// 获取当前动画状态
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var currentState = animator.GetCurrentAnimatorStateInfo(0);
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if (currentState.IsName("dianji_disappear"))
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{
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children.transform.gameObject.ObjectResumeTouchEvent();
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animator.CrossFade("dianji_appear", 0.01f);
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}
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}
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}
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}
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public void EndClick()
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{
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// if (loopTargetTween != null)
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@@ -139,40 +218,39 @@ namespace Main
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foreach (var children in clickElementChildrens)
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{
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children.transform.gameObject.ObjectRemoveTouchEvent();
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children.transform.GetComponent<Animator>().CrossFade("dianji_disappear", 0.2f);
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children.transform.GetComponent<Animator>().CrossFade("dianji_disappear", 0.01f);
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}
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}
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private async void Update()
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{
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//TODO暂时禁用
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// if (tokenSource != null)
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// {
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// tokenSource?.Cancel();
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// }
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//
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// tokenSource = new CancellationTokenSource();
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// try
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// {
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// while (time <= 11 && !tokenSource.IsCancellationRequested)
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// {
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// time += Time.deltaTime;
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//
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// if (time >= 10)
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// {
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// Debug.Log("UnityEvo:执行未点击间隔事件");
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// time = 0;
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// ClickIntervalEvent?.Invoke();
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// }
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//
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// await UniTask.Yield(tokenSource.Token);
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// }
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// }
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// catch (OperationCanceledException e)
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// {
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// Debug.Log("UnityEvo: 取消任务:" + e);
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// }
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if (tokenSource != null)
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{
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tokenSource?.Cancel();
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}
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tokenSource = new CancellationTokenSource();
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try
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{
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while (time <= 15 && !tokenSource.IsCancellationRequested)
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{
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time += Time.deltaTime;
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if (time >= 15)
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{
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Debug.Log("UnityEvo:执行未点击间隔事件");
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time = 0;
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ClickIntervalEvent?.Invoke();
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}
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await UniTask.Yield(tokenSource.Token);
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}
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}
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catch (OperationCanceledException e)
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{
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Debug.Log("UnityEvo: 取消任务:" + e);
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}
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}
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public override void Dispose()
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@@ -190,9 +268,8 @@ namespace Main
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// loopTargetTween = null;
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// }
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}
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}
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public class ClickElementChildren
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{
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public bool isClick = false;
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@@ -201,24 +278,25 @@ namespace Main
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public Transform transform;
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public Transform targetTransform;
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public ClickElementChildren(Transform child)
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{
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this. transform = child;
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this.transform = child;
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}
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public ClickElementChildren(Transform child, string[] auid, string vid)
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{
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this.auid = auid;
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this.vid = vid;
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this. transform = child;
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this.transform = child;
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}
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public ClickElementChildren(Transform child,Transform targetTransform , string[] auid, string vid)
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public ClickElementChildren(Transform child, Transform targetTransform, string[] auid, string vid)
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{
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this.auid = auid;
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this.vid = vid;
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this. transform = child;
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this.targetTransform= targetTransform;
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this.transform = child;
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this.targetTransform = targetTransform;
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}
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}
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}
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