diff --git a/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/HotFixStartState.cs b/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/HotFixStartState.cs index 69ff5f5..d5bfcbe 100644 --- a/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/HotFixStartState.cs +++ b/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/HotFixStartState.cs @@ -299,8 +299,13 @@ namespace Stary.Evo #if UNITY_EDITOR BuildTarget buildTarget = UnityEditor.EditorUserBuildSettings.activeBuildTarget; AppConfig.Platform = buildTarget.ToString(); +#elif UNITY_WEBGL + if (Application.platform == RuntimePlatform.WebGLPlayer) + { + AppConfig.Platform = "WebGL"; + } #else - AppConfig.Platform = Application.platform.ToString(); + AppConfig.Platform = Application.platform.ToString(); #endif Debug.Log($"目标平台标识: {AppConfig.Platform}"); diff --git a/Assets/00.StaryEvoTools/package.json b/Assets/00.StaryEvoTools/package.json index f2a5aa9..2f4dea5 100644 --- a/Assets/00.StaryEvoTools/package.json +++ b/Assets/00.StaryEvoTools/package.json @@ -1,6 +1,6 @@ { "name": "com.staryevo.tools", - "version": "1.4.17", + "version": "1.4.18", "displayName": "00.StaryEvo.Tools", "description": "This is an Framework package(后台服务器版本,端口9527)", "unity": "2021.3",