00 更新res打包逻辑
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@@ -12,7 +12,7 @@ namespace Stary.Evo
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if (PlayerPrefs.GetInt("CreatDomainDirectory") == 0)
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{
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PlayerPrefs.SetInt("CreatDomainDirectory", 1);
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bool isOk = EditorUtility.DisplayDialog("提示", "是否检索并创建缺失目录", "是", "否");
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bool isOk = EditorUtility.DisplayDialog("提示", "发现目录存在缺失,是否检索并创建缺失目录", "是", "否");
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if (isOk)
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{
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var DomainAll = CreatAssetWindow.GetCreatDomainAll();
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