迁移domite

This commit is contained in:
2025-03-31 14:57:48 +08:00
parent c5ead42ade
commit 8d3f95ee54
5 changed files with 149 additions and 1 deletions

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/****************************************************
文件RemoteServicesWithAuth.cs
作者xosmo_
邮箱:
日期2025/3/31 14:39:5
功能:
*****************************************************/
using YooAsset;
using System.Collections;
using Stary.Evo;
using UnityEngine.Networking;
public class RemoteServicesWithAuth : IRemoteServices
{
private readonly string _defaultHostServer;
private readonly string _fallbackHostServer;
private string _authToken;
private string _authServiceUrl;
public string CurrentToken { get; private set; }
public RemoteServicesWithAuth(string defaultHostServer,
string fallbackHostServer,
string authToken,
string authServiceUrl)
{
_defaultHostServer = defaultHostServer;
_fallbackHostServer = fallbackHostServer;
_authToken = authToken;
_authServiceUrl = authServiceUrl;
RefreshToken();
}
private void RefreshToken()
{
// 这里实现具体的token刷新逻辑
CurrentToken = _authToken; // 简单示例直接使用初始token
// 实际项目应该通过authServiceUrl获取新token
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
// 在原始URL后附加鉴权参数
return $"{_defaultHostServer}/{fileName}?token={CurrentToken}";
}
public string GetRemoteFallbackURL(string fileName)
{
return $"{_fallbackHostServer}/{fileName}?token={CurrentToken}";
}
// UnityWebRequest CreateRequest(string url)
// {
// var request = base.CreateRequest(url);
// request.SetRequestHeader("Authorization", $"Bearer {CurrentToken}");
// return request;
// }
}
using YooAsset;
namespace Stary.Evo
{
public class RemoteServices : IRemoteServices
{
private readonly string _defaultHostServer;
private readonly string _fallbackHostServer;
public RemoteServices(string defaultHostServer, string fallbackHostServer)
{
_defaultHostServer = defaultHostServer;
_fallbackHostServer = fallbackHostServer;
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
return $"{_defaultHostServer}/{fileName}";
}
string IRemoteServices.GetRemoteFallbackURL(string fileName)
{
return $"{_fallbackHostServer}/{fileName}";
}
}
}

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fileFormatVersion: 2
guid: 31bc0d173f0687d4a9f3c114a2aaa659
timeCreated: 1741248220

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/****************************************************
文件RemoteServicesWithAuth.cs
作者xosmo_
邮箱:
日期2025/3/31 14:39:5
功能:
*****************************************************/
using YooAsset;
using System.Collections;
using Stary.Evo;
using UnityEngine.Networking;
public class RemoteServicesWithAuth : IRemoteServices
{
private readonly string _defaultHostServer;
private readonly string _fallbackHostServer;
private string _authToken;
private string _authServiceUrl;
public string CurrentToken { get; private set; }
public RemoteServicesWithAuth(string defaultHostServer,
string fallbackHostServer,
string authToken,
string authServiceUrl)
{
_defaultHostServer = defaultHostServer;
_fallbackHostServer = fallbackHostServer;
_authToken = authToken;
_authServiceUrl = authServiceUrl;
RefreshToken();
}
private void RefreshToken()
{
// 这里实现具体的token刷新逻辑
CurrentToken = _authToken; // 简单示例直接使用初始token
// 实际项目应该通过authServiceUrl获取新token
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
// 在原始URL后附加鉴权参数
return $"{_defaultHostServer}/{fileName}?token={CurrentToken}";
}
public string GetRemoteFallbackURL(string fileName)
{
return $"{_fallbackHostServer}/{fileName}?token={CurrentToken}";
}
// UnityWebRequest CreateRequest(string url)
// {
// var request = base.CreateRequest(url);
// request.SetRequestHeader("Authorization", $"Bearer {CurrentToken}");
// return request;
// }
}

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fileFormatVersion: 2
guid: 595ab2ad4ef04194baaed976c83e976f
timeCreated: 1741319247

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{
"name": "com.staryevo.main",
"version": "1.0.1",
"version": "1.0.2",
"displayName": "00.StaryEvo",
"description": "This is an Framework package",
"unity": "2021.3",