【m】框架大更新
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEditor;
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namespace YooAsset.Editor
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{
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public class TaskCreateReport
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{
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protected void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext, ManifestContext manifestContext)
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{
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var buildParameters = buildParametersContext.Parameters;
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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PackageManifest manifest = manifestContext.Manifest;
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BuildReport buildReport = new BuildReport();
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// 概述信息
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{
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buildReport.Summary.YooVersion = EditorTools.GetPackageManagerYooVersion();
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buildReport.Summary.UnityVersion = UnityEngine.Application.unityVersion;
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buildReport.Summary.BuildDate = DateTime.Now.ToString();
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buildReport.Summary.BuildSeconds = BuildRunner.TotalSeconds;
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buildReport.Summary.BuildTarget = buildParameters.BuildTarget;
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buildReport.Summary.BuildPipeline = buildParameters.BuildPipeline;
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buildReport.Summary.BuildBundleType = buildParameters.BuildBundleType;
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buildReport.Summary.BuildPackageName = buildParameters.PackageName;
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buildReport.Summary.BuildPackageVersion = buildParameters.PackageVersion;
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buildReport.Summary.BuildPackageNote = buildParameters.PackageNote;
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// 收集器配置
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buildReport.Summary.UniqueBundleName = buildMapContext.Command.UniqueBundleName;
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buildReport.Summary.EnableAddressable = buildMapContext.Command.EnableAddressable;
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buildReport.Summary.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
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buildReport.Summary.LocationToLower = buildMapContext.Command.LocationToLower;
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buildReport.Summary.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
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buildReport.Summary.AutoCollectShaders = buildMapContext.Command.AutoCollectShaders;
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buildReport.Summary.IgnoreRuleName = buildMapContext.Command.IgnoreRule.GetType().FullName;
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// 构建参数
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buildReport.Summary.ClearBuildCacheFiles = buildParameters.ClearBuildCacheFiles;
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buildReport.Summary.UseAssetDependencyDB = buildParameters.UseAssetDependencyDB;
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buildReport.Summary.EnableSharePackRule = buildParameters.EnableSharePackRule;
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buildReport.Summary.SingleReferencedPackAlone = buildParameters.SingleReferencedPackAlone;
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buildReport.Summary.FileNameStyle = buildParameters.FileNameStyle;
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buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
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buildReport.Summary.ManifestProcessServicesClassName = buildParameters.ManifestProcessServices == null ? "null" : buildParameters.ManifestProcessServices.GetType().FullName;
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buildReport.Summary.ManifestRestoreServicesClassName = buildParameters.ManifestRestoreServices == null ? "null" : buildParameters.ManifestRestoreServices.GetType().FullName;
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if (buildParameters is BuiltinBuildParameters)
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{
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var builtinBuildParameters = buildParameters as BuiltinBuildParameters;
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buildReport.Summary.CompressOption = builtinBuildParameters.CompressOption;
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buildReport.Summary.DisableWriteTypeTree = builtinBuildParameters.DisableWriteTypeTree;
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buildReport.Summary.IgnoreTypeTreeChanges = builtinBuildParameters.IgnoreTypeTreeChanges;
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}
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else if (buildParameters is ScriptableBuildParameters)
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{
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var scriptableBuildParameters = buildParameters as ScriptableBuildParameters;
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buildReport.Summary.CompressOption = scriptableBuildParameters.CompressOption;
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buildReport.Summary.DisableWriteTypeTree = scriptableBuildParameters.DisableWriteTypeTree;
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buildReport.Summary.IgnoreTypeTreeChanges = scriptableBuildParameters.IgnoreTypeTreeChanges;
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buildReport.Summary.WriteLinkXML = scriptableBuildParameters.WriteLinkXML;
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buildReport.Summary.CacheServerHost = scriptableBuildParameters.CacheServerHost;
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buildReport.Summary.CacheServerPort = scriptableBuildParameters.CacheServerPort;
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buildReport.Summary.BuiltinShadersBundleName = scriptableBuildParameters.BuiltinShadersBundleName;
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buildReport.Summary.MonoScriptsBundleName = scriptableBuildParameters.MonoScriptsBundleName;
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}
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// 构建结果
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buildReport.Summary.AssetFileTotalCount = buildMapContext.AssetFileCount;
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buildReport.Summary.MainAssetTotalCount = GetMainAssetCount(manifest);
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buildReport.Summary.AllBundleTotalCount = GetAllBundleCount(manifest);
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buildReport.Summary.AllBundleTotalSize = GetAllBundleSize(manifest);
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buildReport.Summary.EncryptedBundleTotalCount = GetEncryptedBundleCount(manifest);
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buildReport.Summary.EncryptedBundleTotalSize = GetEncryptedBundleSize(manifest);
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}
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// 资源对象列表
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buildReport.AssetInfos = new List<ReportAssetInfo>(manifest.AssetList.Count);
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foreach (var packageAsset in manifest.AssetList)
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{
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var mainBundle = manifest.BundleList[packageAsset.BundleID];
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ReportAssetInfo reportAssetInfo = new ReportAssetInfo();
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reportAssetInfo.Address = packageAsset.Address;
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reportAssetInfo.AssetPath = packageAsset.AssetPath;
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reportAssetInfo.AssetTags = packageAsset.AssetTags;
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reportAssetInfo.AssetGUID = AssetDatabase.AssetPathToGUID(packageAsset.AssetPath);
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reportAssetInfo.MainBundleName = mainBundle.BundleName;
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reportAssetInfo.MainBundleSize = mainBundle.FileSize;
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reportAssetInfo.DependAssets = GetAssetDependAssets(buildMapContext, mainBundle.BundleName, packageAsset.AssetPath);
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reportAssetInfo.DependBundles = GetAssetDependBundles(manifest, packageAsset);
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buildReport.AssetInfos.Add(reportAssetInfo);
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}
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// 资源包列表
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buildReport.BundleInfos = new List<ReportBundleInfo>(manifest.BundleList.Count);
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foreach (var packageBundle in manifest.BundleList)
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{
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ReportBundleInfo reportBundleInfo = new ReportBundleInfo();
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reportBundleInfo.BundleName = packageBundle.BundleName;
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reportBundleInfo.FileName = packageBundle.FileName;
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reportBundleInfo.FileHash = packageBundle.FileHash;
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reportBundleInfo.FileCRC = packageBundle.FileCRC;
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reportBundleInfo.FileSize = packageBundle.FileSize;
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reportBundleInfo.Encrypted = packageBundle.Encrypted;
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reportBundleInfo.Tags = packageBundle.Tags;
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reportBundleInfo.DependBundles = GetBundleDependBundles(manifest, packageBundle);
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reportBundleInfo.ReferenceBundles = GetBundleReferenceBundles(manifest, packageBundle);
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reportBundleInfo.BundleContents = GetBundleContents(buildMapContext, packageBundle.BundleName);
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buildReport.BundleInfos.Add(reportBundleInfo);
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}
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// 其它资源列表
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buildReport.IndependAssets = new List<ReportIndependAsset>(buildMapContext.IndependAssets);
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// 序列化文件
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string fileName = YooAssetSettingsData.GetBuildReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{packageOutputDirectory}/{fileName}";
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BuildReport.Serialize(filePath, buildReport);
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BuildLogger.Log($"Create build report file: {filePath}");
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}
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/// <summary>
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/// 获取资源对象依赖的其它所有资源
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/// </summary>
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private List<AssetInfo> GetAssetDependAssets(BuildMapContext buildMapContext, string bundleName, string assetPath)
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{
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List<AssetInfo> result = new List<AssetInfo>();
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var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
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var assetInfo = bundleInfo.GetPackAssetInfo(assetPath);
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foreach (var dependAssetInfo in assetInfo.AllDependAssetInfos)
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{
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result.Add(dependAssetInfo.AssetInfo);
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}
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result.Sort();
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return result;
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}
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/// <summary>
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/// 获取资源对象依赖的资源包集合
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/// </summary>
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private List<string> GetAssetDependBundles(PackageManifest manifest, PackageAsset packageAsset)
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{
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List<string> dependBundles = new List<string>(packageAsset.DependBundleIDs.Length);
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foreach (int index in packageAsset.DependBundleIDs)
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{
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string dependBundleName = manifest.BundleList[index].BundleName;
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dependBundles.Add(dependBundleName);
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}
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dependBundles.Sort();
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return dependBundles;
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}
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/// <summary>
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/// 获取资源包依赖的资源包集合
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/// </summary>
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private List<string> GetBundleDependBundles(PackageManifest manifest, PackageBundle packageBundle)
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{
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List<string> dependBundles = new List<string>(packageBundle.DependBundleIDs.Length);
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foreach (int index in packageBundle.DependBundleIDs)
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{
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string dependBundleName = manifest.BundleList[index].BundleName;
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dependBundles.Add(dependBundleName);
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}
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dependBundles.Sort();
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return dependBundles;
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}
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/// <summary>
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/// 获取引用该资源包的资源包集合
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/// </summary>
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private List<string> GetBundleReferenceBundles(PackageManifest manifest, PackageBundle packageBundle)
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{
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List<string> referenceBundles = new List<string>(packageBundle.ReferenceBundleIDs.Count);
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foreach (int index in packageBundle.ReferenceBundleIDs)
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{
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string dependBundleName = manifest.BundleList[index].BundleName;
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referenceBundles.Add(dependBundleName);
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}
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referenceBundles.Sort();
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return referenceBundles;
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}
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/// <summary>
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/// 获取资源包内部所有资产
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/// </summary>
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private List<AssetInfo> GetBundleContents(BuildMapContext buildMapContext, string bundleName)
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{
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var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
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List<AssetInfo> result = bundleInfo.GetBundleContents();
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result.Sort();
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return result;
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}
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private int GetMainAssetCount(PackageManifest manifest)
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{
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return manifest.AssetList.Count;
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}
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private int GetAllBundleCount(PackageManifest manifest)
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{
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return manifest.BundleList.Count;
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}
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private long GetAllBundleSize(PackageManifest manifest)
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{
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long fileBytes = 0;
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foreach (var packageBundle in manifest.BundleList)
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{
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fileBytes += packageBundle.FileSize;
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}
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return fileBytes;
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}
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private int GetEncryptedBundleCount(PackageManifest manifest)
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{
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int fileCount = 0;
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foreach (var packageBundle in manifest.BundleList)
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{
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if (packageBundle.Encrypted)
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fileCount++;
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}
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return fileCount;
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}
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private long GetEncryptedBundleSize(PackageManifest manifest)
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{
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long fileBytes = 0;
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foreach (var packageBundle in manifest.BundleList)
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{
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if (packageBundle.Encrypted)
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fileBytes += packageBundle.FileSize;
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}
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return fileBytes;
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}
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}
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}
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