【m】框架大更新
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namespace YooAsset.Editor
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{
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internal enum ErrorCode
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{
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// TaskPrepare
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ThePipelineIsBuiding = 100,
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FoundUnsavedScene = 101,
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NoBuildTarget = 110,
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PackageNameIsNullOrEmpty = 111,
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PackageVersionIsNullOrEmpty = 112,
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BuildOutputRootIsNullOrEmpty = 113,
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BuildinFileRootIsNullOrEmpty = 114,
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PackageOutputDirectoryExists = 115,
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BuildPipelineIsNullOrEmpty = 116,
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BuildBundleTypeIsUnknown = 117,
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RecommendScriptBuildPipeline = 130,
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BuiltinShadersBundleNameIsNull = 131,
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// TaskGetBuildMap
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RemoveInvalidTags = 200,
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FoundUndependedAsset = 201,
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PackAssetListIsEmpty = 202,
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NotSupportMultipleRawAsset = 210,
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// TaskBuilding
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UnityEngineBuildFailed = 300,
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UnityEngineBuildFatal = 301,
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// TaskUpdateBundleInfo
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CharactersOverTheLimit = 400,
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NotFoundUnityBundleHash = 401,
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NotFoundUnityBundleCRC = 402,
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BundleTempSizeIsZero = 403,
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// TaskVerifyBuildResult
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UnintendedBuildBundle = 500,
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UnintendedBuildResult = 501,
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// TaskCreateManifest
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NotFoundUnityBundleInBuildResult = 600,
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FoundStrayBundle = 601,
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BundleHashConflict = 602,
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}
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}
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