【m】框架大更新
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#if UNITY_2019_4_OR_NEWER
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using System;
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namespace YooAsset.Editor
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{
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public class ButtonCell : ITableCell, IComparable
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{
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public object CellValue { set; get; }
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public string SearchTag { private set; get; }
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public ButtonCell(string searchTag)
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{
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SearchTag = searchTag;
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}
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public object GetDisplayObject()
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{
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return string.Empty;
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}
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public int CompareTo(object other)
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{
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return 1;
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}
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}
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}
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#endif
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