【m】框架大更新
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#if UNITY_2019_4_OR_NEWER
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using System;
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using System.Collections.Generic;
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namespace YooAsset.Editor
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{
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public interface ITableData
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{
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/// <summary>
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/// 是否可见
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/// </summary>
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bool Visible { set; get; }
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/// <summary>
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/// 单元格集合
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/// </summary>
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IList<ITableCell> Cells { set; get; }
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}
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}
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#endif
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