【m】框架大更新
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using System;
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using System.IO;
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using System.Text;
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using System.Collections;
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using UnityEngine;
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using NUnit.Framework;
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using YooAsset;
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/// <summary>
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/// 测试远端文件下载
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/// </summary>
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public class TestBundleDownloader
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{
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public IEnumerator RuntimeTester()
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{
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ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
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Assert.IsNotNull(package);
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var downloader = package.CreateResourceDownloader(10, 1);
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Assert.AreNotEqual(downloader.TotalDownloadCount, 0);
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downloader.BeginDownload();
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yield return downloader;
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Assert.AreEqual(EOperationStatus.Succeed, downloader.Status);
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}
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}
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/* 资源代码流程
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* 远端文件下载(下载器触发)
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BundleInfo::CreateDownloader()
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{
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return _buildFileSystem.DownloadFileAsync(Bundle, options);
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}
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CacheFileSystem::DownloadFileAsync()
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{
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if (string.IsNullOrEmpty(options.ImportFilePath))
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{
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//RemoteServices返回CDN文件路径
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string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
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string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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options.SetURL(mainURL, fallbackURL);
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var downloader = new DownloadPackageBundleOperation(bundle, options);
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return downloader;
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}
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}
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*/
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