00 1.0.11更新

This commit is contained in:
2025-04-14 14:40:32 +08:00
parent c0b38b6524
commit 902c7b1c5f
5 changed files with 61 additions and 16 deletions

View File

@@ -14,18 +14,7 @@ namespace Stary.Evo
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
// build前
var domainAll = CreatAssetWindow.GetCreatDomainAll();
List<string> domainNames = new List<string>();
for (int i = 0; i < domainAll.Count; i++)
{
if (domainAll[i].DomainName != "Main")
domainNames.Add(domainAll[i].DomainName);
}
string configPath = $"Assets/Main/Resources/MainDomainAll.asset";
MainDomainAll mainDomainAll =
AssetDatabase.LoadAssetAtPath<MainDomainAll>(configPath);
mainDomainAll.domainAll = domainNames.ToArray();
AssetDatabase.SaveAssets();
}
public void OnPostprocessBuild(UnityEditor.Build.Reporting.BuildReport report)