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@@ -18,7 +18,12 @@ namespace Stary.Evo
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static WebRequestSystem()
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static WebRequestSystem()
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{
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{
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#if UNITY_EDITOR
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authorization = EditorPrefs.GetString("Authorization");
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authorization = EditorPrefs.GetString("Authorization");
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#else
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authorization = PlayerPrefs.GetString("Authorization");
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#endif
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}
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}
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public static async Task<bool> Login(string url, string username, string password)
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public static async Task<bool> Login(string url, string username, string password)
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@@ -64,7 +69,12 @@ namespace Stary.Evo
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JsonConvert.DeserializeObject<AuthenticationResponse>(authResponse.data.ToString());
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JsonConvert.DeserializeObject<AuthenticationResponse>(authResponse.data.ToString());
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Debug.Log("UnityEvo:AuthenticationResponse" + authResponseData.Token);
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Debug.Log("UnityEvo:AuthenticationResponse" + authResponseData.Token);
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authorization = authResponseData.Token;
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authorization = authResponseData.Token;
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#if UNITY_EDITOR
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EditorPrefs.SetString("Authorization", authorization);
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EditorPrefs.SetString("Authorization", authorization);
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#else
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PlayerPrefs.SetString("Authorization",authorization);
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#endif
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Debug.Log("UnityEvo:登录成功");
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Debug.Log("UnityEvo:登录成功");
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return true;
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return true;
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}
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}
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@@ -87,7 +97,11 @@ namespace Stary.Evo
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/// <returns></returns>
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/// <returns></returns>
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public static async Task<bool> GetValidateToken(string url)
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public static async Task<bool> GetValidateToken(string url)
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{
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{
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#if UNITY_EDITOR
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authorization = EditorPrefs.GetString("Authorization");
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authorization = EditorPrefs.GetString("Authorization");
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#else
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authorization = PlayerPrefs.GetString("Authorization");
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#endif
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try
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try
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{
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{
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@@ -1,6 +1,6 @@
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{
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{
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"name": "com.staryevo.main",
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"name": "com.staryevo.main",
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"version": "2.0.7",
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"version": "2.0.8",
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"displayName": "00.StaryEvo",
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"displayName": "00.StaryEvo",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"unity": "2021.3",
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"unity": "2021.3",
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