【m】hybrid更新为8.11.0
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This commit is contained in:
2026-04-13 22:59:23 +08:00
parent a7902e8224
commit a441a06257
20 changed files with 335 additions and 121 deletions

View File

@@ -46,12 +46,21 @@ namespace HybridCLR.Editor.BuildProcessors
return;
}
BuildTargetGroup buildTargetGroup = BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget);
#if UNITY_6000_0_OR_NEWER
NamedBuildTarget namedBuildTarget = NamedBuildTarget.FromBuildTargetGroup(buildTargetGroup);
ScriptingImplementation curScriptingImplementation = PlayerSettings.GetScriptingBackend(namedBuildTarget);
#else
ScriptingImplementation curScriptingImplementation = PlayerSettings.GetScriptingBackend(buildTargetGroup);
#endif
ScriptingImplementation targetScriptingImplementation = ScriptingImplementation.IL2CPP;
if (curScriptingImplementation != targetScriptingImplementation)
{
Debug.LogError($"[CheckSettings] current ScriptingBackend:{curScriptingImplementation}have been switched to:{targetScriptingImplementation} automatically");
#if UNITY_6000_0_OR_NEWER
PlayerSettings.SetScriptingBackend(namedBuildTarget, targetScriptingImplementation);
#else
PlayerSettings.SetScriptingBackend(buildTargetGroup, targetScriptingImplementation);
#endif
}
var installer = new Installer.InstallerController();