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@@ -26,7 +26,7 @@ namespace Stary.Evo.UIFarme
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/// <summary>
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/// <summary>
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/// 执行面板的出栈操作,此操作会执行面板的OnExit方法
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/// 执行面板的出栈操作,此操作会执行面板的OnExit方法
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/// </summary>
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/// </summary>
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void PopQueue<T>() where T : IBaseRenderPanel, new();
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void PopQueue(string panelName);
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/// <summary>
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/// <summary>
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@@ -163,9 +163,9 @@ namespace Stary.Evo.UIFarme
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}
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}
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public void PopQueue<T>() where T : IBaseRenderPanel, new()
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public void PopQueue(string panelName)
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{
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{
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string panelName = typeof(T).Name;
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for (int i = 0; i < queuePanel.Count; i++)
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for (int i = 0; i < queuePanel.Count; i++)
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@@ -1,6 +1,6 @@
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{
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{
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"name": "com.staryevo.tools",
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"name": "com.staryevo.tools",
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"version": "1.2.6",
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"version": "1.2.7",
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"displayName": "00.StaryEvo.Tools",
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"displayName": "00.StaryEvo.Tools",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"unity": "2021.3",
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"unity": "2021.3",
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