【m】shader 优化
This commit is contained in:
@@ -17,7 +17,7 @@ namespace Stary.Evo.Editor
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public class MarkAdressable : MonoBehaviour
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public class MarkAdressable : MonoBehaviour
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{
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{
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private static AssetBundleCollectorPackage package;
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private static AssetBundleCollectorPackage package;
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private static string packageName;
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private static string _packageName;
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public static string DomainRoot
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public static string DomainRoot
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@@ -120,12 +120,14 @@ namespace Stary.Evo.Editor
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$"Assets/Domain/{oneKeyBUildEntity.DomainName}/AddressableRes/Config/DomainConfig.asset";
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$"Assets/Domain/{oneKeyBUildEntity.DomainName}/AddressableRes/Config/DomainConfig.asset";
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DomainConfig domainConfig =
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DomainConfig domainConfig =
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AssetDatabase.LoadAssetAtPath<DomainConfig>(configPath);
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AssetDatabase.LoadAssetAtPath<DomainConfig>(configPath);
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packageName = domainConfig.domain;
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_packageName = domainConfig.domain;
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Mark();
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Mark();
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CreateRes(packageName,
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CreateRes(_packageName,
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$"{DomainRoot}/{oneKeyBUildEntity.DomainName}/AddressableRes",
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$"{DomainRoot}/{oneKeyBUildEntity.DomainName}/AddressableRes",
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$"{DomainRoot}/{oneKeyBUildEntity.DomainName}/HotUpdate");
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$"{DomainRoot}/{oneKeyBUildEntity.DomainName}/HotUpdate");
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CollectSVC(oneKeyBUildEntity.DomainName);
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}
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}
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}
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}
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}
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}
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@@ -157,14 +159,14 @@ namespace Stary.Evo.Editor
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$"Assets/Domain/{BuildAssetWindow.GetBuildPackageName()}/AddressableRes/Config/DomainConfig.asset";
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$"Assets/Domain/{BuildAssetWindow.GetBuildPackageName()}/AddressableRes/Config/DomainConfig.asset";
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DomainConfig domainConfig =
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DomainConfig domainConfig =
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AssetDatabase.LoadAssetAtPath<DomainConfig>(configPath);
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AssetDatabase.LoadAssetAtPath<DomainConfig>(configPath);
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packageName = domainConfig.domain;
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_packageName = domainConfig.domain;
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Mark();
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Mark();
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CreateRes(packageName,
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CreateRes(_packageName,
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$"{DomainRoot}/{BuildAssetWindow.GetBuildPackageName()}/AddressableRes",
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$"{DomainRoot}/{BuildAssetWindow.GetBuildPackageName()}/AddressableRes",
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$"{DomainRoot}/{BuildAssetWindow.GetBuildPackageName()}/HotUpdate");
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$"{DomainRoot}/{BuildAssetWindow.GetBuildPackageName()}/HotUpdate");
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CollectSVC();
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CollectSVC(BuildAssetWindow.GetBuildPackageName());
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EditorUtility.DisplayDialog("自动标记", "自动标记成功", "确定");
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EditorUtility.DisplayDialog("自动标记", "自动标记成功", "确定");
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}
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}
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@@ -189,17 +191,17 @@ namespace Stary.Evo.Editor
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collectorGroupDic.Clear();
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collectorGroupDic.Clear();
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///创建分组
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///创建分组
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string remotedRoot = $"{DomainRoot}/{packageName}/AddressableRes";
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string remotedRoot = $"{DomainRoot}/{_packageName}/AddressableRes";
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DirectoryInfo[] dirs = new DirectoryInfo(remotedRoot).GetDirectories();
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DirectoryInfo[] dirs = new DirectoryInfo(remotedRoot).GetDirectories();
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var setting = YooAsset.Editor.AssetBundleCollectorSettingData.Setting;
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var setting = YooAsset.Editor.AssetBundleCollectorSettingData.Setting;
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setting.ShowPackageView = true;
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setting.ShowPackageView = true;
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setting.UniqueBundleName = true;
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setting.UniqueBundleName = true;
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//创建Package文件
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//创建Package文件
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package = YooAsset.Editor.AssetBundleCollectorSettingData.CreatePackage(packageName);
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package = YooAsset.Editor.AssetBundleCollectorSettingData.CreatePackage(_packageName);
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//检测Packages是否存在TestPackage
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//检测Packages是否存在TestPackage
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package.PackageName = packageName;
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package.PackageName = _packageName;
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package.EnableAddressable = true;
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package.EnableAddressable = true;
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package.IncludeAssetGUID = true;
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package.IncludeAssetGUID = true;
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package.AutoCollectShaders = true;
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package.AutoCollectShaders = true;
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@@ -470,10 +472,10 @@ namespace Stary.Evo.Editor
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}
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}
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}
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}
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public static void CollectSVC()
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public static void CollectSVC(string packageName)
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{
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{
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string remotedRoot = $"{DomainRoot}/{packageName}/ShaderVariants";
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string remotedRoot = $"{DomainRoot}/{packageName}/ShaderVariants";
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string remotedRootFileName = $"{remotedRoot}/{BuildAssetWindow.GetBuildPackageName()}.shadervariants";
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string remotedRootFileName = $"{remotedRoot}/{packageName}.shadervariants";
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if (!Directory.Exists(remotedRoot))
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if (!Directory.Exists(remotedRoot))
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{
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{
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Directory.CreateDirectory(remotedRoot);
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Directory.CreateDirectory(remotedRoot);
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@@ -489,9 +491,9 @@ namespace Stary.Evo.Editor
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if (collection != null)
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if (collection != null)
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{
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{
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Debug.Log(
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Debug.Log(
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$"UnityEvo:【{BuildAssetWindow.GetBuildPackageName()}】ShaderCount : {collection.shaderCount}");
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$"UnityEvo:【{packageName}】ShaderCount : {collection.shaderCount}");
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Debug.Log(
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Debug.Log(
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$"UnityEvo:【{BuildAssetWindow.GetBuildPackageName()}】VariantCount : {collection.variantCount}");
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$"UnityEvo:【{packageName}】VariantCount : {collection.variantCount}");
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string groupname = "ShaderVariants";
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string groupname = "ShaderVariants";
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AssetBundleCollectorGroup collectorGroup = null;
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AssetBundleCollectorGroup collectorGroup = null;
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@@ -502,8 +504,15 @@ namespace Stary.Evo.Editor
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}
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}
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else
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else
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{
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{
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collectorGroup =
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foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
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YooAsset.Editor.AssetBundleCollectorSettingData.CreateGroup(package, "ShaderVariants");
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{
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if (package.PackageName == packageName)
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{
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collectorGroup =
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YooAsset.Editor.AssetBundleCollectorSettingData.CreateGroup(package, "ShaderVariants");
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}
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}
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}
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}
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var guid = AssetDatabase.AssetPathToGUID(localSavePath);
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var guid = AssetDatabase.AssetPathToGUID(localSavePath);
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@@ -525,7 +534,7 @@ namespace Stary.Evo.Editor
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throw new Exception("Failed to Collect shader Variants.");
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throw new Exception("Failed to Collect shader Variants.");
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}
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}
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};
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};
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ShaderVariantCollector.Run(localSavePath, BuildAssetWindow.GetBuildPackageName(), 1000, completedCallback);
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ShaderVariantCollector.Run(localSavePath, packageName, 1000, completedCallback);
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}
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}
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}
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}
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}
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}
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@@ -56,11 +56,11 @@ public static class ShaderVariantCollector
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_processMaxNum = processMaxNum;
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_processMaxNum = processMaxNum;
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_completedCallback = completedCallback;
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_completedCallback = completedCallback;
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// 聚焦到游戏窗口
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// // 聚焦到游戏窗口
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EditorTools.FocusUnityGameWindow();
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// EditorTools.FocusUnityGameWindow();
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//
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// 创建临时测试场景
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// // 创建临时测试场景
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CreateTempScene();
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// CreateTempScene();
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_steps = ESteps.Prepare;
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_steps = ESteps.Prepare;
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EditorApplication.update += EditorUpdate;
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EditorApplication.update += EditorUpdate;
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@@ -1,6 +1,6 @@
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{
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{
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"name": "com.staryevo.main",
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"name": "com.staryevo.main",
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"version": "1.3.18",
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"version": "1.3.19",
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"displayName": "00.StaryEvo",
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"displayName": "00.StaryEvo",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"unity": "2021.3",
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"unity": "2021.3",
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