zip压缩加载测试

This commit is contained in:
2025-05-23 18:26:47 +08:00
parent ada423ac91
commit cbd48e8411
147 changed files with 7855 additions and 6 deletions

View File

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using Stary.Evo.Editor;
using UnityEditor;
using UnityEngine;
namespace Main
{
[CustomEditor(typeof(PointGatherData))]
public class PointGatherDataEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
serializedObject.Update();
base.OnInspectorGUI();
PointGatherData pointGatherData = target as PointGatherData;
if (GUILayout.Button("一键生成坐标数据"))
{
ZoneController[] zoneControllers = FindObjectsOfType<ZoneController>(true);
PointController[] pointControllers = FindObjectsOfType<PointController>(true);
for (int i = 0; i < pointGatherData.ZoneDatas.Count; i++)
{
ZoneData zoneData = pointGatherData.ZoneDatas[i];
foreach (var zoneController in zoneControllers)
{
if (zoneController.name == zoneData.name)
{
zoneData.position = zoneController.transform.localPosition;
zoneData.rotation = zoneController.transform.localEulerAngles;
zoneData.scale = zoneController.transform.localScale;
}
}
for (int j = 0; j < zoneData.pointDatas.Count; j++)
{
PointData pointData = zoneData.pointDatas[j];
foreach (var pointController in pointControllers)
{
if (pointController.name == pointData.name)
{
pointData.position = pointController.transform.localPosition;
pointData.rotation = pointController.transform.localEulerAngles;
pointData.scale = pointController.transform.localScale;
}
}
}
}
EditorUtility.SetDirty(pointGatherData);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}
}
}
}