zip压缩加载测试
This commit is contained in:
@@ -0,0 +1,93 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using Stary.Evo;
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using UnityEngine;
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namespace Main
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{
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public class KKControllerTest : MonoBehaviour
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{
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public GameObject kkController;
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public Transform kkGuidePoint;
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public Sprite Sprite;
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public AudioClip AudioClip;
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private KKFsmSystem fsmSystem;
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private void Start()
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{
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fsmSystem = new KKFsmSystem(kkController);
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fsmSystem.AddState(new DefaultState(fsmSystem));
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fsmSystem.AddState(new KKIdleState(fsmSystem));
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fsmSystem.AddState(new KKHintState(fsmSystem));
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fsmSystem.AddState(new KKGuideState(fsmSystem));
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fsmSystem.AddState(new KKReactState(fsmSystem));
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fsmSystem.AddState(new KKTalkState(fsmSystem));
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fsmSystem.SetCurState(nameof(DefaultState));
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}
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private void Update()
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{
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fsmSystem.CurState.OnUpdate();
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}
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[Button]
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public void IdleIsVoice()
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{
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fsmSystem.SetCurState(nameof(KKIdleState), (object)KKIdleStateParam.IsVoice);
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}
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[Button]
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public void IdleNotVoice()
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{
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fsmSystem.SetCurState(nameof(KKIdleState), (object)KKIdleStateParam.NotVoice);
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}
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[Button]
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public void GUide()
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{
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fsmSystem.SetCurState(nameof(KKGuideState), kkGuidePoint);
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}
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[Button]
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public void HintTrue()
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{
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fsmSystem.SetCurState(nameof(KKHintState), (object)true);
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}
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[Button]
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public void HintFalse()
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{
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fsmSystem.SetCurState(nameof(KKHintState), (object)false);
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}
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[Button]
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public void React()
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{
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fsmSystem.SetCurState(nameof(KKReactState));
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}
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[Button]
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public void Talk()
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{
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fsmSystem.SetCurState(nameof(KKTalkState), AudioClip, Sprite);
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}
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[Button]
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public void Start1()
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{
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fsmSystem.SetCurState(nameof(KKIdleState));
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}
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[Button]
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public void End()
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{
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fsmSystem.SetCurState(nameof(KKIdleState));
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c88db27930db49249a1c3611ca7284eb
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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38
Assets/Main/Script/Runtime/kkController/fsm/KKEndState.cs
Normal file
38
Assets/Main/Script/Runtime/kkController/fsm/KKEndState.cs
Normal file
@@ -0,0 +1,38 @@
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using Cysharp.Threading.Tasks;
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using Stary.Evo;
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using UnityEngine;
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namespace Main
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{
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/// <summary>
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/// 结束状态
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/// </summary>
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public class KKEndState: AbstractFSMIState
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{
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private string aniName = "anim_ip_disappear";
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public KKEndState(IFsmSystem system) : base(system)
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{
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}
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public override UniTask OnEnterAsync()
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{
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KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
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if (kkFsmSystem.animator != null)
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{
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kkFsmSystem.animator.CrossFade(aniName, 0.2f,0, 0f);
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}
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else
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{
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Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
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}
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return UniTask.CompletedTask;
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}
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public override UniTask OnExitAsync()
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{
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return UniTask.CompletedTask;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 52167847c2fa440b870fb2a157f1d074
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timeCreated: 1745399204
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52
Assets/Main/Script/Runtime/kkController/fsm/KKFsmSystem.cs
Normal file
52
Assets/Main/Script/Runtime/kkController/fsm/KKFsmSystem.cs
Normal file
@@ -0,0 +1,52 @@
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using DG.Tweening;
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using Stary.Evo;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Main
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{
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public class KKFsmSystem : FsmSystem, IFsmSystem
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{
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public GameObject kk;
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public Animator animator;
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public Image image;
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public Text text;
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public KKFsmSystem(GameObject kk)
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{
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this.kk = kk;
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this.animator = kk.GetComponentInChildren<Animator>();
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this.image = kk.GetComponentInChildren<Image>();
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this.image.color = new Color(1, 1, 1, 0);
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this.text = kk.GetComponentInChildren<Text>();
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this.text.color = new Color(1, 1, 1, 0);
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}
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public void OpenImage()
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{
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this.image.DOFade(1, 1f);
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}
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public void CloseImage()
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{
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this.image.DOFade(0, 1f);
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}
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public void OpenText()
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{
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this.text.DOFade(1, 1f);
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}
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public void CloseText()
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{
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this.text.DOFade(0, 1f);
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}
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public float GetAnimationProgress(int layerIndex = 0)
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{
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if (animator == null) return 0;
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AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(layerIndex);
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return stateInfo.normalizedTime % 1;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: e3eb011e76cf4d0ba9059cf92114333f
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timeCreated: 1745398545
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68
Assets/Main/Script/Runtime/kkController/fsm/KKGuideState.cs
Normal file
68
Assets/Main/Script/Runtime/kkController/fsm/KKGuideState.cs
Normal file
@@ -0,0 +1,68 @@
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using Cysharp.Threading.Tasks;
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using DG.Tweening;
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using Stary.Evo;
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using UnityEngine;
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namespace Main
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{
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/// <summary>
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/// 用户未靠近时,“请跟我来”手势
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/// </summary>
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public class KKGuideState : AbstractFSMIState
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{
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private string aniGuideLeftName = "anim_ip_guide_inviteL";
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private string aniGuideRightName = "anim_ip_guide_inviteR";
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public KKGuideState(IFsmSystem system) : base(system)
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{
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}
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public override UniTask OnEnterAsync()
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{
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return UniTask.CompletedTask;
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}
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public override UniTask OnExitAsync()
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{
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return UniTask.CompletedTask;
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}
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public override async UniTask OnEnterAsync<T>(T param)
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{
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KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
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Transform NextPoint = param as Transform;
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if (NextPoint != null)
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{
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// 获取主摄像机并计算相对位置
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var camera = Camera.main.transform;
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Vector3 viewportPos = camera.GetComponent<Camera>().WorldToViewportPoint(NextPoint.position);
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// 根据视口坐标判断左右(视口X坐标<0.5为左侧,>=0.5为右侧)
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if (viewportPos.x < 0.5f)
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{
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kkFsmSystem.animator.CrossFade(aniGuideLeftName,0.2f, 0, 0f);
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}
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else
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{
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kkFsmSystem.animator.CrossFade(aniGuideRightName,0.2f, 0, 0f);
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}
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float animProgress = 0;
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while (animProgress <= 0.99f)
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{
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Debug.Log(animProgress);
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animProgress=kkFsmSystem.GetAnimationProgress(0);
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await UniTask.Yield();
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}
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kkFsmSystem.kk.transform.DOScale(Vector3.zero, 0.5f).OnComplete(() =>
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{
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kkFsmSystem.kk.transform.position = NextPoint.position;
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kkFsmSystem.kk.transform.DOScale(Vector3.one, 0.5f);
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FsmSystem.SetCurState(nameof(KKIdleState),(object)KKIdleStateParam.IsVoice);
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});
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 72adebd57a5e43c2997efab047224c18
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timeCreated: 1745399340
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67
Assets/Main/Script/Runtime/kkController/fsm/KKHintState.cs
Normal file
67
Assets/Main/Script/Runtime/kkController/fsm/KKHintState.cs
Normal file
@@ -0,0 +1,67 @@
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using System.Collections;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using Stary.Evo;
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using UnityEngine;
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using YooAsset;
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namespace Main
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{
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/// <summary>
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/// 反馈手势状态
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/// </summary>
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public class KKHintState : AbstractFSMIState
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{
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private string aniContinueName = "anim_ip_hint_continue";
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private string aniNotyetName = "anim_ip_hint_notyet";
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public KKHintState(IFsmSystem system) : base(system)
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{
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}
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public override UniTask OnEnterAsync()
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{
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return UniTask.CompletedTask;
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}
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public override async UniTask OnEnterAsync(object param)
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{
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KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
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if (kkFsmSystem.animator != null)
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{
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bool isContinue = (bool)param;
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if (isContinue)
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{
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kkFsmSystem.animator.CrossFade(aniContinueName, 0.2f,0,0);
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}
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else
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{
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kkFsmSystem.animator.CrossFade(aniNotyetName,0.2f, 0, 0f);
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}
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float animProgress = 0;
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while (animProgress <= 0.99f)
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{
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Debug.Log(animProgress);
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animProgress=kkFsmSystem.GetAnimationProgress(0);
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await UniTask.Yield();
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}
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FsmSystem.SetCurState(nameof(KKIdleState),(object)KKIdleStateParam.NotVoice);
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}
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else
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{
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Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
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}
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}
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public override UniTask OnExitAsync()
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{
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return UniTask.CompletedTask;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
|
||||
guid: 342e0d1acb234177ac8c44412dcf5046
|
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timeCreated: 1745399413
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68
Assets/Main/Script/Runtime/kkController/fsm/KKIdleState.cs
Normal file
68
Assets/Main/Script/Runtime/kkController/fsm/KKIdleState.cs
Normal file
@@ -0,0 +1,68 @@
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using System.Collections;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
|
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using Stary.Evo;
|
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using UnityEngine;
|
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|
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namespace Main
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{
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/// <summary>
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/// 待机状态
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/// </summary>
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public class KKIdleState : AbstractFSMIState
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{
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private string aniName = "anim_ip_idle_loop";
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private float idleTime = 0f;
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private KKIdleStateParam isVoice;
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public KKIdleState(IFsmSystem system) : base(system)
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{
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}
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|
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public override UniTask OnEnterAsync()
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{
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return UniTask.CompletedTask;
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}
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|
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public override UniTask OnEnterAsync(object param)
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{
|
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isVoice = (KKIdleStateParam)param;
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KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
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if (kkFsmSystem.animator != null)
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{
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kkFsmSystem.animator.CrossFade(aniName, 0.2f, 0, 0f);
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}
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else
|
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{
|
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Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
|
||||
}
|
||||
|
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return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
|
||||
public override void OnUpdate()
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{
|
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base.OnUpdate();
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idleTime += Time.deltaTime;
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if (idleTime >= 10 && isVoice == KKIdleStateParam.IsVoice)
|
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{
|
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//播放过来语音
|
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idleTime = 0;
|
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Debug.Log("KKIdleState::OnUpdate");
|
||||
}
|
||||
}
|
||||
|
||||
public override UniTask OnExitAsync()
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
public enum KKIdleStateParam
|
||||
{
|
||||
IsVoice,
|
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NotVoice
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2fffa4d1466936449b51e47de374350c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
48
Assets/Main/Script/Runtime/kkController/fsm/KKReactState.cs
Normal file
48
Assets/Main/Script/Runtime/kkController/fsm/KKReactState.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Stary.Evo;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Main
|
||||
{
|
||||
/// <summary>
|
||||
/// 鼓掌状态
|
||||
/// </summary>
|
||||
public class KKReactState: AbstractFSMIState
|
||||
{
|
||||
private string aniName = "anim_ip_react_encourage";
|
||||
public KKReactState(IFsmSystem system) : base(system)
|
||||
{
|
||||
}
|
||||
|
||||
public override async UniTask OnEnterAsync()
|
||||
{
|
||||
|
||||
KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
|
||||
if (kkFsmSystem.animator != null)
|
||||
{
|
||||
kkFsmSystem.animator.CrossFade(aniName,0.2f, 0, 0f);
|
||||
|
||||
float animProgress = 0;
|
||||
while (animProgress <= 0.99f)
|
||||
{
|
||||
Debug.Log(animProgress);
|
||||
animProgress=kkFsmSystem.GetAnimationProgress(0);
|
||||
await UniTask.Yield();
|
||||
}
|
||||
FsmSystem.SetCurState(nameof(KKIdleState),(object)KKIdleStateParam.NotVoice);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
|
||||
}
|
||||
|
||||
}
|
||||
public override UniTask OnExitAsync()
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 66f9860699a14a9cb79b86aac4f938dc
|
||||
timeCreated: 1745399464
|
||||
41
Assets/Main/Script/Runtime/kkController/fsm/KKRunState.cs
Normal file
41
Assets/Main/Script/Runtime/kkController/fsm/KKRunState.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Stary.Evo;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Main
|
||||
{
|
||||
/// <summary>
|
||||
/// 待机状态
|
||||
/// </summary>
|
||||
public class KKRunState : AbstractFSMIState
|
||||
{
|
||||
private string aniName = "anim_ip_explain_talk_loop";
|
||||
|
||||
|
||||
|
||||
public KKRunState(IFsmSystem system) : base(system)
|
||||
{
|
||||
}
|
||||
|
||||
public override UniTask OnEnterAsync()
|
||||
{
|
||||
KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
|
||||
if (kkFsmSystem.animator != null)
|
||||
{
|
||||
kkFsmSystem.animator.CrossFade(aniName, 0.2f,0, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
|
||||
}
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
public override UniTask OnExitAsync()
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 73d781b0c95b4b769d515a756744df84
|
||||
timeCreated: 1745476983
|
||||
38
Assets/Main/Script/Runtime/kkController/fsm/KKStartState.cs
Normal file
38
Assets/Main/Script/Runtime/kkController/fsm/KKStartState.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Stary.Evo;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Main
|
||||
{
|
||||
/// <summary>
|
||||
/// 开始状态
|
||||
/// </summary>
|
||||
public class KKStartState: AbstractFSMIState
|
||||
{
|
||||
private string aniName = "anim_ip_appear";
|
||||
public KKStartState(IFsmSystem system) : base(system)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override UniTask OnEnterAsync()
|
||||
{
|
||||
KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
|
||||
if (kkFsmSystem.animator != null)
|
||||
{
|
||||
kkFsmSystem.animator.CrossFade(aniName, 0.2f,0, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
|
||||
}
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
public override UniTask OnExitAsync()
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c04d19ca3ec94e58984c3599399ae63a
|
||||
timeCreated: 1745399152
|
||||
128
Assets/Main/Script/Runtime/kkController/fsm/KKTalkState.cs
Normal file
128
Assets/Main/Script/Runtime/kkController/fsm/KKTalkState.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Stary.Evo;
|
||||
using Stary.Evo.AudioCore;
|
||||
using Stary.Evo.TableTextConversion;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Main
|
||||
{
|
||||
/// <summary>
|
||||
/// 讲解状态
|
||||
/// </summary>
|
||||
public class KKTalkState : AbstractFSMIState
|
||||
{
|
||||
private string aniName = "anim_ip_explain_talk_loop";
|
||||
private string aniMouthName = "anim_ip_talk";
|
||||
|
||||
private CancellationTokenSource cts;
|
||||
|
||||
public KKTalkState(IFsmSystem system) : base(system)
|
||||
{
|
||||
}
|
||||
|
||||
public override UniTask OnEnterAsync()
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
public override UniTask OnExitAsync()
|
||||
{
|
||||
if (cts.IsCancellationRequested)
|
||||
{
|
||||
cts?.Cancel();
|
||||
cts?.Dispose();
|
||||
}
|
||||
|
||||
KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
|
||||
if (kkFsmSystem != null)
|
||||
{
|
||||
// kkFsmSystem.CloseImage();
|
||||
// kkFsmSystem.CloseText();
|
||||
}
|
||||
|
||||
kkFsmSystem.animator.CrossFade("defaultState", 0.2f, 1, 0f);
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
public override async UniTask OnEnterAsync<T1, T2>(T1 param1, T2 param2)
|
||||
{
|
||||
if (cts != null && !cts.IsCancellationRequested)
|
||||
{
|
||||
cts?.Cancel();
|
||||
cts?.Dispose();
|
||||
cts = null;
|
||||
}
|
||||
|
||||
cts = new CancellationTokenSource();
|
||||
|
||||
KKFsmSystem kkFsmSystem = FsmSystem as KKFsmSystem;
|
||||
AudioClip clip = param1 as AudioClip;
|
||||
if (clip != null)
|
||||
{
|
||||
AudioCoreManager.PlayVoice(new AudioData()
|
||||
{
|
||||
clip = clip,
|
||||
delayOnCompleteTime = 1f,
|
||||
onComplete = async () =>
|
||||
{
|
||||
kkFsmSystem.CloseImage();
|
||||
|
||||
float animProgress = 0;
|
||||
while (animProgress <= 0.99f)
|
||||
{
|
||||
animProgress = kkFsmSystem.GetAnimationProgress(0);
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
FsmSystem.SetCurState(nameof(KKIdleState), (object)KKIdleStateParam.NotVoice);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (kkFsmSystem.animator != null)
|
||||
{
|
||||
kkFsmSystem.animator.CrossFade(aniName, 0.2f, 0, 0f);
|
||||
kkFsmSystem.animator.CrossFade(aniMouthName, 0.2f, 1, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("UnityEvo:KKFsmSystem: animator is null");
|
||||
}
|
||||
|
||||
if (kkFsmSystem.image != null)
|
||||
{
|
||||
if (param2 != null && param2 is Sprite)
|
||||
{
|
||||
kkFsmSystem.image.sprite = param2 as Sprite;
|
||||
kkFsmSystem.image.SetNativeSize();
|
||||
kkFsmSystem.CloseText();
|
||||
kkFsmSystem.OpenImage();
|
||||
}
|
||||
}
|
||||
|
||||
if (kkFsmSystem.text != null)
|
||||
{
|
||||
if (param2 != null && param2 is List<UITableData.SubtitleInfo>)
|
||||
{
|
||||
kkFsmSystem.CloseImage();
|
||||
kkFsmSystem.OpenText();
|
||||
List<UITableData.SubtitleInfo> infos = param2 as List<UITableData.SubtitleInfo>;
|
||||
if (infos.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < infos.Count; i++)
|
||||
{
|
||||
kkFsmSystem.text.text = infos[i].subtitle;
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(infos[i].end - infos[i].start),
|
||||
cancellationToken: cts.Token);
|
||||
}
|
||||
|
||||
kkFsmSystem.CloseText();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d5cbc01e12a4a8ba1616131a9a97bef
|
||||
timeCreated: 1745399300
|
||||
Reference in New Issue
Block a user