【m】[1.0.5] - 2026-01-06
### Changed - 添加更新日志 - 修改加载器选择范围,允许指定程序集检查 ### Fixed - 处理Sample在UnityPackage窗口不显示的问题
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693
Assets/10.StoryEditor/Sample~/ARMazProSample/Sample.unity
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Assets/10.StoryEditor/Sample~/ARMazProSample/Sample.unity
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8
Assets/10.StoryEditor/Sample~/ARMazProSample/Script.meta
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8
Assets/10.StoryEditor/Sample~/ARMazProSample/Script.meta
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@@ -0,0 +1,20 @@
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using Cysharp.Threading.Tasks;
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||||
using rokid.armaz.module;
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||||
using Stary.Evo.StoryEditor;
|
||||
using UnityEngine;
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||||
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public class ResourceLoader : IResource
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{
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public UniTask<T> Load<T>(ResourcePathData pathData) where T : Object
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{
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return AMP.ResourceLoader.LoadAssetAsync<T>(pathData.packageID, pathData.path);
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}
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public UniTask<ResourcePathData> Save<T>(T asset, string packageID) where T : Object
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{
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ResourcePathData pathData = new();
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pathData.packageID = packageID;
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pathData.AddPath(asset.name);
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return UniTask.FromResult(pathData);
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}
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}
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,166 @@
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using Array = System.Array;
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||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Stary.Evo.StoryEditor;
|
||||
using Sirenix.OdinInspector;
|
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using UnityEngine;
|
||||
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public class TestScriptPlayer : MonoBehaviour
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{
|
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[LabelText("指定包体ID"), SerializeField, ValueDropdown(nameof(GetPackages))]
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private string packageID;
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[LabelText("指定剧本名称"), SerializeField, ValueDropdown(nameof(GetScripts))]
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private string scriptName;
|
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private void Start()
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{
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var caption = GetComponentInChildren<SpriteRenderer>();
|
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caption.color = Color.clear;
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var audioClip = GetComponentInChildren<AudioSource>();
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audioClip.volume = 0;
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ScriptPlayer.Init(new ResourceLoader(), audioClip, caption);
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}
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private void OnDestroy()
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{
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ScriptPlayer.Release();
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}
|
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[Button]
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public void Play()
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{
|
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_ = ScriptPlayer.Play(packageID, scriptName);
|
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}
|
||||
|
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[Button]
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public void Stop()
|
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{
|
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_ = ScriptPlayer.Stop();
|
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}
|
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|
||||
#region 非主要内容,忽略即可
|
||||
|
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private Dictionary<string, string> _paths = new();
|
||||
|
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/// <summary>
|
||||
/// 获取所有Module Package
|
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/// </summary>
|
||||
private string[] GetPackages()
|
||||
{
|
||||
// 查找Modules目录
|
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List<string> modules = new();
|
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GetDirectoryPaths(Application.dataPath, modules, "Modules");
|
||||
if (modules.Count == 0)
|
||||
{
|
||||
Debug.LogError("未找到任何Modules目录");
|
||||
return Array.Empty<string>();
|
||||
}
|
||||
|
||||
// 查找package
|
||||
List<string> packages = new();
|
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GetDirectoryPaths(modules[0], packages, "com.");
|
||||
if (packages.Count == 0)
|
||||
{
|
||||
return Array.Empty<string>();
|
||||
}
|
||||
|
||||
// 记录Package地址并返回选项
|
||||
_paths.Clear();
|
||||
packages.ForEach(path => _paths.Add(Path.GetFileName(path), path));
|
||||
return _paths.Keys.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取Package中所有Script
|
||||
/// </summary>
|
||||
private string[] GetScripts()
|
||||
{
|
||||
// 未选Package
|
||||
if (string.IsNullOrEmpty(packageID) || !_paths.ContainsKey(packageID))
|
||||
return Array.Empty<string>();
|
||||
|
||||
List<string> scripts = new();
|
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GetFilePaths(_paths[packageID], scripts, tail: ".sg.json");
|
||||
return scripts.Count == 0 ? Array.Empty<string>() : scripts.Select(path => Path.GetFileName(path).Replace(".json", "")).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取符合条件的目录
|
||||
/// </summary>
|
||||
/// <param name="root">查找起始目录</param>
|
||||
/// <param name="result">查找结果</param>
|
||||
/// <param name="title">筛选条件(title)</param>
|
||||
/// <param name="tail">筛选条件(tail)</param>
|
||||
private static void GetDirectoryPaths(string root, List<string> result, string title = null, string tail = null)
|
||||
{
|
||||
foreach (var dir in Directory.GetDirectories(root))
|
||||
{
|
||||
// ReSharper disable once ReplaceWithSingleAssignment.True
|
||||
var check = true;
|
||||
|
||||
// 匹配文件头
|
||||
if (!string.IsNullOrEmpty(title) && !Path.GetFileName(dir).StartsWith(title))
|
||||
{
|
||||
check = false;
|
||||
}
|
||||
// 匹配文件尾
|
||||
if (!string.IsNullOrEmpty(tail) && !Path.GetFileName(dir).EndsWith(tail))
|
||||
{
|
||||
check = false;
|
||||
}
|
||||
|
||||
if(check)
|
||||
result.Add(dir.Replace('\\', '/'));
|
||||
|
||||
// 继续往下找
|
||||
GetDirectoryPaths(dir, result, title);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取符合条件的文件路径
|
||||
/// </summary>
|
||||
/// <param name="root">查找起始目录</param>
|
||||
/// <param name="result">查找结果</param>
|
||||
/// <param name="title">筛选条件(title)</param>
|
||||
/// <param name="tail">筛选条件(tail)</param>
|
||||
private static void GetFilePaths(string root, List<string> result, string title = null, string tail = null)
|
||||
{
|
||||
foreach (var file in Directory.GetFiles(root))
|
||||
{
|
||||
// ReSharper disable once ReplaceWithSingleAssignment.True
|
||||
var check = true;
|
||||
|
||||
// 匹配文件头
|
||||
if (!string.IsNullOrEmpty(title))
|
||||
{
|
||||
if(!Path.GetFileName(file).StartsWith(title))
|
||||
check = false;
|
||||
}
|
||||
|
||||
// 匹配文件尾
|
||||
if (!string.IsNullOrEmpty(tail))
|
||||
{
|
||||
if (!Path.GetFileName(file).EndsWith(tail))
|
||||
{
|
||||
check = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (check)
|
||||
{
|
||||
result.Add(file.Replace('\\', '/'));
|
||||
}
|
||||
}
|
||||
|
||||
// 继续往下找
|
||||
foreach (var dir in Directory.GetDirectories(root))
|
||||
{
|
||||
GetFilePaths(dir, result, title, tail);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
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@@ -0,0 +1,11 @@
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serializedVersion: 2
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icon: {instanceID: 0}
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userData:
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Reference in New Issue
Block a user