This commit is contained in:
2025-10-24 11:11:59 +08:00
parent c3f33afd70
commit cdd5eafa64
28 changed files with 1316 additions and 162 deletions

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using System;
using System.Collections.Generic;
using System.IO;
using EditorFramework;
using Sirenix.OdinInspector;
using UnityEditor;
namespace Stary.Evo.Editor
{
[Serializable]
public class CreatDomainEntity
{
private List<CreatDomainEntity> domainList;
[HorizontalGroup] [ReadOnly] public string DomainName;
[ReadOnly]
public string domainPath;
public CreatDomainEntity(List<CreatDomainEntity> domainList)
{
this.domainList = domainList;
}
[HorizontalGroup(Width = 60)]
[Button("", Icon = SdfIconType.ArrowRepeat, IconAlignment = IconAlignment.RightEdge)]
public void CreatDomain()
{
if (DomainName == "Main")
{
EditorUtility.DisplayDialog("提示", "主包Main作用域无法再次创建", "确定");
return;
}
bool isOk = EditorUtility.DisplayDialog("提示", "是否检索并创建缺失目录", "是", "否");
if (isOk)
{
CreatAssetWindow.CreateDomainDirectory(DomainName);
}
}
[HorizontalGroup(Width = 60)]
[Button("", Icon = SdfIconType.XCircle, IconAlignment = IconAlignment.RightEdge)]
public void CloseDomain()
{
if (DomainName == "Main")
{
EditorUtility.DisplayDialog("提示", "主包Main作用域无法删除", "确定");
return;
}
bool isOk = EditorUtility.DisplayDialog("提示", "是否删除此Domain", "是", "否");
if (isOk)
{
BuildArtAssetWindow.RemoveBuildAssetWindow();
EditorFrameworkUtils.DeleteAllChild(domainPath, FileAttributes.Normal);
domainList.Clear();
AssetDatabase.Refresh();
AssetDatabase.SaveAssets();
}
}
}
}

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guid: 6799dae03a614d0cbd6263333517b6af
timeCreated: 1761274861