【m】优化卸载加载逻辑

This commit is contained in:
2026-04-12 16:48:41 +08:00
parent 15d3d24884
commit d2ea34aa38
19 changed files with 334 additions and 451 deletions

View File

@@ -13,6 +13,7 @@ namespace Stary.Evo
public static string PackageDomainName { get; set; }
public static bool IsLogin { get; set; }
public static string IpConfig { get; set; }
public static string UserName { get; set; }
public static string PassWord { get; set; }
@@ -21,37 +22,13 @@ namespace Stary.Evo
public static string MainDomainVersion { get; set; }
/// <summary>
/// 主场景main实例物体
/// </summary>
private static GameObject _MainBaseModel;
public static bool DeveloperMode
{
get { return HybridClREntrance.Global.stage == StageType.Developer || PackageDomainName == "Main"; }
}
public static bool MainPackageMode
{
get { return PackageDomainName == "Main"; }
}
/// <summary>
/// 赋值默认的实例
/// </summary>
public static void SetDefaultMainInstance(GameObject mainbase)
{
_MainBaseModel = mainbase;
}
/// <summary>
/// 赋值默认的实例
/// </summary>
public static GameObject GetDefaultMainInstance()
{
return _MainBaseModel;
}
}
public class GlobalConfig