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using System;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using YooAsset;
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namespace Stary.Evo.TableTextConversion
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{
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public interface IVideoTableDataCore : ITableDataCore
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{
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UniTask LoadData();
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UniTask<Stary.Evo.TableTextConversion.VideoTableData.MessageInfo> PlayVideoName(string vidid);
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}
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public class VideoTableDataCore : IVideoTableDataCore, IDisposable
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{
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public string TableName => "Config_VideoTableData";
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public bool IsLoad { get; set; }
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private Stary.Evo.TableTextConversion.VideoTableData videoTableDatas;
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public async UniTask LoadData()
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{
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var handle = YooAssets.LoadAssetAsync<Stary.Evo.TableTextConversion.VideoTableData>(TableName);
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await handle.Task;
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videoTableDatas = handle.GetAssetObject<Stary.Evo.TableTextConversion.VideoTableData>();
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if (videoTableDatas == null)
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{
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Debug.LogError($"加载视频表失败,请排查config下是否存在【{TableName}】表");
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return;
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}
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IsLoad = true;
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}
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public async UniTask<Stary.Evo.TableTextConversion.VideoTableData.MessageInfo> PlayVideoName(string vidid)
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{
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if (!IsLoad)
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{
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await LoadData();
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}
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var info = videoTableDatas.infos.Find(x => x.vidid == vidid);
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if (info != null && !info.filename.Contains("Video"))
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{
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info.filename = "Video_" + info.filename;
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}
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if (info != null && !info.videoframeName.Contains("Sprites"))
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{
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info.videoframeName = "Sprites_" + info.videoframeName;
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}
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return info;
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}
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public void Dispose()
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{
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videoTableDatas = null;
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}
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}
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}
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