【m】增加压缩方式
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@@ -31,10 +31,13 @@ namespace Stary.Evo.Editor
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[HideIf("@ dataSetting.selectedBuildPipelines==EBuildPipeline.EditorSimulateBuildPipeline")]
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public bool useAssetDependencyDBToggle;
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// [Title("资源包的压缩方式", titleAlignment: TitleAlignments.Centered)]
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// [HorizontalGroup("FileStyle"), HideLabel]
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// [OnValueChanged("SetCompression")]
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// [ShowIf("@ dataSetting.selectedBuildPipelines==EBuildPipeline.BuiltinBuildPipeline")]
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[Title("资源包的压缩方式", titleAlignment: TitleAlignments.Centered)]
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[HorizontalGroup("BuildCache/FileStyle"), HideLabel]
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[InfoBox("推荐LZ4压缩方式")]
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[OnValueChanged("SetCompression")]
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[HideIf("@ dataSetting.selectedBuildPipelines==EBuildPipeline.EditorSimulateBuildPipeline")]
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private ECompressOption compression = ECompressOption.LZ4;
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// [Title("资源包文件名称样式", titleAlignment: TitleAlignments.Centered)]
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